SceneKit

E209895

SceneKit is a high-level 3D graphics framework from Apple used to build and render interactive 3D scenes and animations across its platforms.

All labels observed (5)

Label Occurrences
SceneKit canonical 29
SCNPhysicsBody 1
SceneKit rendering pipeline 1

How this entity was disambiguated

Statements (81)

Predicate Object
instanceOf 3D graphics framework ⓘ
Apple framework ⓘ
APIStyle high-level ⓘ
developer Apple Inc. ⓘ
hasClass SCNAction ⓘ
SCNAnimation ⓘ
SCNCamera ⓘ
linked to: SKCameraNode

SCNGeometry ⓘ
SCNLight ⓘ
SCNMaterial ⓘ
SCNNode ⓘ
SCNParticleSystem ⓘ
SCNPhysicsBody ⓘ
linked to: SceneKit

SCNScene ⓘ
SCNTransaction ⓘ
SCNView ⓘ
integratesWith ARKit ⓘ
linked to: ARKit framework

Core Animation ⓘ
Game Controller framework ⓘ
Model I/O ⓘ
SpriteKit ⓘ
partOf Apple Developer SDK ⓘ
platform iOS ⓘ
macOS ⓘ
tvOS ⓘ
watchOS ⓘ
programmingLanguage Objective-C ⓘ
Swift ⓘ
renderingModel scene graph based ⓘ
supportsAnimationImport true ⓘ
supportsCameraControl SCNCameraController ⓘ
linked to: SCNView
supportsCoordinateSystem right-handed ⓘ
supportsEnvironmentMapping true ⓘ
supportsFeature OpenGL-based rendering ⓘ
animation blending ⓘ
audio integration ⓘ
camera control ⓘ
constraints ⓘ
hit testing ⓘ
inverse kinematics ⓘ
keyframe animation ⓘ
level of detail ⓘ
lighting ⓘ
materials ⓘ
metal-based rendering ⓘ
morphing ⓘ
particle systems ⓘ
physics fields ⓘ
physics simulation ⓘ
post-processing effects ⓘ
scene graph ⓘ
shaders ⓘ
shadows ⓘ
skeletal animation ⓘ
vehicle physics ⓘ
supportsFileFormat Alembic ⓘ
Collada ⓘ
DAE ⓘ
SCN ⓘ
USDZ (via Model I/O) ⓘ
supportsHDR true ⓘ
supportsLanguageBinding JavaScript ⓘ
Objective-C ⓘ
Swift ⓘ
supportsLiveRenderingInInterfaceBuilder true ⓘ
supportsMultisampling true ⓘ
supportsOffscreenRendering true ⓘ
supportsPBRMaterials true ⓘ
supportsProjection orthographic ⓘ
perspective ⓘ
supportsRenderingBackend Metal ⓘ
OpenGL ⓘ
supportsSceneEditing Xcode SceneKit editor ⓘ
linked to: SceneKit
supportsSceneExport true ⓘ
supportsShadingLanguage Metal Shading Language (via SCNProgram/SCNTechnique) ⓘ
usedFor 3D animations ⓘ
AR applications ⓘ
data visualization ⓘ
game development ⓘ
interactive 3D graphics ⓘ
rendering 3D scenes ⓘ

How these facts were elicited

Referenced by (33)

Full triples — surface form annotated when it differs from this entity's canonical label.

visionOS → includesFramework → SceneKit ⓘ
ARKit → integratesWith → SceneKit ⓘ
subject linked to: ARKit framework
Metal → integratesWith → SceneKit ⓘ
subject linked to: Metal graphics API
SpriteKit → integratesWith → SceneKit ⓘ
RealityKit → comparedWith → SceneKit ⓘ
SceneKit → hasClass → SCNPhysicsBody ⓘ
linked to: SceneKit
SceneKit → supportsSceneEditing → Xcode SceneKit editor ⓘ
linked to: SceneKit
GameController → integratesWith → SceneKit ⓘ
Apple developer tools → includes → SceneKit tools ⓘ
linked to: SceneKit
GameplayKit → usedWith → SceneKit ⓘ
Model I/O → usedWith → SceneKit ⓘ
SCNScene → framework → SceneKit ⓘ
SCNNode → definedIn → SceneKit ⓘ
SCNNode → framework → SceneKit ⓘ
SCNView → framework → SceneKit ⓘ
SCNView → module → SceneKit ⓘ
SCNMaterial → definedInModule → SceneKit ⓘ
SCNGeometry → definedInModule → SceneKit ⓘ
SCNLight → definedInFramework → SceneKit ⓘ
SCNLight → definedInModule → SceneKit ⓘ
SCNLight → usedIn → SceneKit rendering pipeline ⓘ
linked to: SceneKit
SCNAction → definedInFramework → SceneKit ⓘ
SCNAction → module → SceneKit ⓘ
SCNAnimation → definedInModule → SceneKit ⓘ
SCNTransaction → framework → SceneKit ⓘ
Metal → integratesWith → SceneKit ⓘ
subject linked to: Metal framework