SCNNode

E759675

SCNNode is a fundamental SceneKit class representing a node in a 3D scene graph, used to position, transform, and organize visual content and other nodes.

All labels observed (1)

Label Occurrences
SCNNode canonical 7

How this entity was disambiguated

Statements (61)

Predicate Object
instanceOf SceneKit class ⓘ
class ⓘ
conformsTo NSSecureCoding ⓘ
SCNActionable ⓘ
SCNAnimatable ⓘ
SCNBoundingVolume ⓘ
SCNTechniqueSupport ⓘ
definedIn SceneKit ⓘ
framework SceneKit ⓘ
hasInitializer init() ⓘ
init(geometry:) ⓘ
hasMethod addChildNode(_:) ⓘ
childNode(withName:recursively:) ⓘ
convertPosition(_:from:) ⓘ
convertPosition(_:to:) ⓘ
convertTransform(_:from:) ⓘ
convertTransform(_:to:) ⓘ
enumerateChildNodes(_:) ⓘ
insertChildNode(_:at:) ⓘ
removeFromParentNode() ⓘ
runAction(_:) ⓘ
hasProperty audioPlayers ⓘ
camera ⓘ
castsShadow ⓘ
categoryBitMask ⓘ
childNodes ⓘ
constraints ⓘ
geometry ⓘ
isHidden ⓘ
light ⓘ
morpher ⓘ
name ⓘ
opacity ⓘ
orientation ⓘ
parent ⓘ
physicsBody ⓘ
physicsField ⓘ
pivot ⓘ
position ⓘ
renderingOrder ⓘ
rotation ⓘ
scale ⓘ
skinner ⓘ
transform ⓘ
worldFront ⓘ
worldOrientation ⓘ
worldPosition ⓘ
worldRight ⓘ
worldTransform ⓘ
worldUp ⓘ
introducedBy Apple ⓘ
linked to: Apple Inc.
platform iOS ⓘ
macOS ⓘ
tvOS ⓘ
watchOS ⓘ
role scene graph node ⓘ
usedFor 3D scene graph ⓘ
hierarchical node organization ⓘ
organizing visual content ⓘ
positioning content ⓘ
transforming content ⓘ

How these facts were elicited

Referenced by (7)

Full triples — surface form annotated when it differs from this entity's canonical label.

SceneKit → hasClass → SCNNode ⓘ
SCNMaterial → usedWith → SCNNode ⓘ
SCNGeometry → associatedWith → SCNNode ⓘ
SCNLight → canBeAttachedTo → SCNNode ⓘ
SCNAction → usedWith → SCNNode ⓘ
SCNAnimation → canBeAttachedTo → SCNNode ⓘ
SCNTransaction → usedWith → SCNNode ⓘ