SCNParticleSystem

E759681

SCNParticleSystem is a SceneKit class used to create and control particle-based visual effects such as smoke, fire, and sparks in 3D scenes.

All labels observed (1)

Label Occurrences
SCNParticleSystem canonical 1

How this entity was disambiguated

Statements (55)

Predicate Object
instanceOf SceneKit class ⓘ
particle system ⓘ
canBeAttachedTo SCNGeometry ⓘ
SCNNode ⓘ
SCNScene ⓘ
canBeLoadedFrom .scnp file ⓘ
SceneKit particle editor in Xcode ⓘ
conformsTo NSCopying ⓘ
NSSecureCoding ⓘ
definedInFramework SceneKit ⓘ
hasProperty affectedByGravity ⓘ
affectedByPhysicsFields ⓘ
birthRate ⓘ
emissionDuration ⓘ
emitterShape ⓘ
loops ⓘ
particleAngle ⓘ
particleAngularVelocity ⓘ
particleColor ⓘ
particleImage ⓘ
particleLifeSpan ⓘ
particleSize ⓘ
particleVelocity ⓘ
systemSpawnedOnCollision ⓘ
systemSpawnedOnDying ⓘ
systemSpawnedOnLiving ⓘ
headerFile SceneKit/SCNParticleSystem.h ⓘ
inheritsFrom NSObject ⓘ
introducedIn OS X 10.9 ⓘ
linked to: OS X Mavericks

iOS 8 ⓘ
platform iOS ⓘ
macOS ⓘ
tvOS ⓘ
visionOS ⓘ
programmingLanguage Objective-C ⓘ
Swift ⓘ
supports 3D particle rendering ⓘ
acceleration ⓘ
blend modes ⓘ
colliders ⓘ
emitter shapes ⓘ
gravity ⓘ
lighting ⓘ
particle color over life ⓘ
particle image sequences ⓘ
particle life span control ⓘ
particle rotation ⓘ
particle size over life ⓘ
usedFor fire effects ⓘ
magic or energy effects ⓘ
particle-based visual effects ⓘ
rain effects ⓘ
smoke effects ⓘ
snow effects ⓘ
spark effects ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SceneKit → hasClass → SCNParticleSystem ⓘ