Blender

E209950

Blender is a free and open-source 3D creation suite widely used for modeling, animation, rendering, and visual effects in film, games, and design.

All labels observed (11)

How this entity was disambiguated

Statements (68)

Predicate Object
instanceOf 3D computer graphics software ⓘ
digital content creation suite ⓘ
free software ⓘ
open-source software ⓘ
developer Blender Foundation ⓘ
Blender Institute ⓘ
linked to: Blender Foundation
fundingModel Blender Development Fund ⓘ
corporate sponsorships ⓘ
donations ⓘ
governedBy Blender Foundation ⓘ
hasComponent Blender Compositor ⓘ
linked to: Blender

Blender Game Engine (discontinued) ⓘ
linked to: Blender

Blender Video Sequence Editor ⓘ
linked to: Blender
initialReleaseDate 1994 ⓘ
license GNU General Public License ⓘ
licenseVersion GPL-2.0-or-later ⓘ
operatingSystem FreeBSD ⓘ
Linux ⓘ
Windows ⓘ
macOS ⓘ
originalAuthor Ton Roosendaal ⓘ
programmingLanguage C ⓘ
C++ ⓘ
Python ⓘ
renderer Cycles ⓘ
Eevee ⓘ
Workbench ⓘ
supportsFeature 3D modeling ⓘ
Grease Pencil 2D animation ⓘ
Python scripting ⓘ
UV mapping ⓘ
add-on system ⓘ
camera tracking ⓘ
character animation ⓘ
cloth simulation ⓘ
compositing ⓘ
fluid simulation ⓘ
game asset creation ⓘ
hair simulation ⓘ
motion tracking ⓘ
node-based compositing ⓘ
node-based materials ⓘ
non-linear animation ⓘ
particle simulation ⓘ
rigging ⓘ
rigid body dynamics ⓘ
sculpting ⓘ
smoke simulation ⓘ
soft body dynamics ⓘ
texturing ⓘ
video editing ⓘ
supportsFormat Alembic ⓘ
Collada ⓘ
FBX ⓘ
OBJ ⓘ
STL ⓘ
glTF ⓘ
supportsPlatform ARM (Apple Silicon) ⓘ
linked to: Apple silicon

x86-64 ⓘ
supportsWorkflow pipeline integration with external render farms ⓘ
scriptable automation via Python API ⓘ
usedFor 3D printing workflows ⓘ
architectural visualization ⓘ
film production ⓘ
product design visualization ⓘ
video game development ⓘ
visual effects ⓘ
website https://www.blender.org/ ⓘ

How these facts were elicited

Referenced by (32)

Full triples — surface form annotated when it differs from this entity's canonical label.

Blender → hasComponent → Blender Video Sequence Editor ⓘ
linked to: Blender
Blender → hasComponent → Blender Compositor ⓘ
linked to: Blender
Blender → hasComponent → Blender Game Engine (discontinued) ⓘ
linked to: Blender
NVIDIA Studio → optimizedFor → Blender ⓘ
Tony Mullen → field → Blender ⓘ
Tony Mullen → usesSoftware → Blender ⓘ
FBX → compatibleWith → Blender ⓘ
Blender Foundation → product → Blender ⓘ
Blender Foundation → supportsProject → Blender Documentation ⓘ
linked to: Blender
Cycles → developedFor → Blender ⓘ
Cycles → integratedInto → Blender 3D creation suite ⓘ
linked to: Blender
Cycles → isPartOf → Blender rendering pipeline ⓘ
linked to: Blender
Cycles → firstIntroducedIn → Blender 2.61 ⓘ
linked to: Blender
Eevee → developedFor → Blender ⓘ
Eevee → partOf → Blender ⓘ
Eevee → introducedIn → Blender 2.8 ⓘ
linked to: Blender
Workbench → partOf → Blender ⓘ
Workbench → accessibleVia → Blender Render Properties panel ⓘ
linked to: Blender
Workbench → introducedIn → Blender 2.80 series ⓘ
linked to: Blender
Allegorithmic → usedWith → Blender ⓘ
Alembic → usedInSoftware → Blender ⓘ
Ton Roosendaal → knownFor → Blender ⓘ
Ton Roosendaal → notableWork → Blender 3D creation suite ⓘ
linked to: Blender