Cycles

E758280

Cycles is Blender’s physically based path-tracing render engine used to create realistic lighting and materials in 3D scenes.

All labels observed (1)

Label Occurrences
Cycles canonical 3

How this entity was disambiguated

Statements (61)

Predicate Object
instanceOf path-tracing render engine ⓘ
physically based renderer ⓘ
render engine ⓘ
alternativeTo Eevee ⓘ
developedBy Blender Foundation ⓘ
developedFor Blender ⓘ
firstIntroducedIn Blender 2.61 ⓘ
linked to: Blender
hasFeature GPU-accelerated ray tracing ⓘ
branched path tracing (legacy option) ⓘ
light linking (in newer versions) ⓘ
light path control ⓘ
out-of-core rendering (limited) ⓘ
physically based lighting model ⓘ
principled BSDF shader ⓘ
principled hair BSDF ⓘ
principled volume shader ⓘ
progressive refinement ⓘ
texture caching ⓘ
unbiased rendering (configurable to biased) ⓘ
volume scattering and absorption ⓘ
integratedInto Blender 3D creation suite ⓘ
linked to: Blender
isOpenSource true ⓘ
isPartOf Blender rendering pipeline ⓘ
linked to: Blender
license GNU General Public License ⓘ
optimizedFor AMD HIP ⓘ
linked to: ROCm

Intel oneAPI ⓘ
NVIDIA CUDA ⓘ
NVIDIA OptiX ⓘ
supports CPU rendering ⓘ
GPU rendering ⓘ
HDRI lighting ⓘ
Open Shading Language (OSL) ⓘ
PBR workflows ⓘ
adaptive sampling ⓘ
baking ⓘ
caustics (limited) ⓘ
cryptomatte ⓘ
denoising ⓘ
depth of field ⓘ
displacement ⓘ
global illumination ⓘ
hair rendering ⓘ
instancing ⓘ
light groups ⓘ
motion blur ⓘ
multi-GPU rendering ⓘ
node-based materials ⓘ
path tracing ⓘ
render passes ⓘ
subsurface scattering ⓘ
volumetric lights ⓘ
volumetric rendering ⓘ
supportsPlatform Linux ⓘ
Windows ⓘ
macOS ⓘ
usedFor animation rendering ⓘ
architectural visualization ⓘ
photorealistic rendering ⓘ
product visualization ⓘ
still image rendering ⓘ
visual effects ⓘ

How these facts were elicited

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Blender → renderer → Cycles ⓘ
Eevee → contrastWith → Cycles ⓘ
Workbench → compatibleWith → Cycles ⓘ