Open Shading Language (OSL)
E1888341
UNEXPLORED
Open Shading Language (OSL) is a programmable shading language designed primarily for physically based rendering in visual effects and animation, enabling artists and developers to write flexible, high-quality surface and volume shaders.
All labels observed (2)
| Label | Occurrences |
|---|---|
| Open Shading Language | 1 |
| Open Shading Language (OSL) canonical | 1 |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.