NVIDIA OptiX

E223692

NVIDIA OptiX is a GPU-accelerated, programmable ray tracing engine and API from NVIDIA used to build high-performance, photorealistic rendering and simulation applications.

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NVIDIA OptiX canonical 1

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Statements (54)

Predicate Object
instanceOf GPU-accelerated ray tracing API
ray tracing engine
developer NVIDIA
linked to: NVIDIA Corporation
distribution NVIDIA developer tools and SDKs
documentation available on NVIDIA Developer website
feature AI-accelerated denoiser
C API
C++ host integration
CUDA interoperability
OpenGL interoperability
linked to: OpenGL

Vulkan interoperability
acceleration structure building
any hit programs
bounding volume hierarchies
callable programs
closest hit programs
denoising
dynamic scenes
exception programs
instancing
intersection programs
miss programs
motion blur support
multi-GPU support
out-of-core data handling
path tracing support
physically based rendering support
progressive rendering
ray generation programs
shader binding table
integratesWith NVIDIA CUDA
NVIDIA RTX platform
linked to: RTX
license proprietary
platform Linux
Microsoft Windows
linked to: Windows
programmingModel programmable ray tracing
requires CUDA toolkit
NVIDIA GPU
linked to: GPU
supports CUDA-enabled GPUs
GPU acceleration
NVIDIA RT Cores
NVIDIA RTX technology
linked to: RTX

hardware-accelerated ray tracing
targetUse design visualization
film production rendering
offline rendering
photorealistic rendering
real-time ray tracing
scientific visualization
simulation applications
visual effects
usedIn Autodesk Arnold GPU (via NVIDIA technology stack)
NVIDIA Iray
various DCC and rendering tools

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RTX supportsAPI NVIDIA OptiX