gameEngine

P26587
predicate

Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).

All labels observed (13)

Label Occurrences
gameEngine canonical 329
usesGameEngine 46
gameEngineUsed 36

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: gameEngine
Generated description
Indicates that one entity serves as the game engine or core runtime system used to develop, run, or power another entity (such as a game or interactive application).

Sample triples (453)

Subject Object
Death Stranding Decima ⓘ
MachineGames id Tech 5 via predicate surface "gameEngineUsed" ⓘ
linked to: id Tech engine
MachineGames id Tech 6 via predicate surface "gameEngineUsed" ⓘ
linked to: id Tech engine
Wolfenstein franchise (via MachineGames) id Tech 5 ⓘ
linked to: id Tech engine
Wolfenstein II: The New Colossus id Tech 6 ⓘ
linked to: id Tech engine
Sledgehammer Games IW engine via predicate surface "gameEngineUsed" ⓘ
Infinity Ward IW engine via predicate surface "gameEngineUsed" ⓘ
World of Warcraft Blizzard proprietary engine ⓘ
Tango Gameworks id Tech (modified) via predicate surface "gameEngineUsed" ⓘ
linked to: id Tech engine
Tango Gameworks Unreal Engine via predicate surface "gameEngineUsed" ⓘ
Minecraft proprietary engine ⓘ
Telltale Games proprietary engine via predicate surface "gameEngineUse" ⓘ
ZeniMax Online Studios Megaserver technology via predicate surface "usesGameEngine" ⓘ
Super Mario 64 DS modified Super Mario 64 engine via predicate surface "usesGameEngine" ⓘ
Visual Concepts proprietary game engine via predicate surface "usesGameEngine" ⓘ
Until Dawn Decima engine ⓘ
Assassin's Creed III AnvilNext via predicate surface "usesGameEngine" ⓘ
Beyond: Two Souls Quantic Dream engine ⓘ
Crysis 2 CryEngine 3 ⓘ
Assassin's Creed: Revelations Anvil ⓘ
Call of Duty: Modern Warfare 3 IW 5.0 engine ⓘ
linked to: IW engine
EVE Online Stackless Python-based engine ⓘ
Kojima Productions Decima engine via predicate surface "gameEngineUsed" ⓘ
Death Stranding 2: On the Beach Decima ⓘ
Portal 2 Source engine ⓘ
Wheatley
linked to: Wheatley (Portal 2)
Source engine via predicate surface "gameEngineOfGame" ⓘ
EA Sports Frostbite Engine via predicate surface "usesGameEngine" ⓘ
Night Trap custom FMV engine ⓘ
Maniac Mansion SCUMM ⓘ
Sam & Max Hit the Road SCUMM ⓘ
Full Throttle SCUMM ⓘ
Star Wars: Dark Forces Jedi engine ⓘ
BioWare Infinity Engine via predicate surface "usesGameEngine" ⓘ
BioWare Aurora Engine via predicate surface "usesGameEngine" ⓘ
BioWare Unreal Engine via predicate surface "usesGameEngine" ⓘ
Day of the Tentacle SCUMM ⓘ
Spider-Man: Miles Morales Insomniac proprietary engine via predicate surface "hasGameEngine" ⓘ
Bloodborne PhyreEngine ⓘ
Horizon Zero Dawn Decima ⓘ
The Last of Us Part II Naughty Dog engine ⓘ
Batman: Arkham Asylum Unreal Engine 3 ⓘ
linked to: Unreal Engine
Uncharted: The Lost Legacy Naughty Dog Game Engine ⓘ
Metal Gear Solid 4: Guns of the Patriots Fox Engine (early version is sometimes referred to as a proprietary Kojima Productions engine) via predicate surface "usesGameEngine" ⓘ
LittleBigPlanet in-house engine ⓘ
The Lord of the Rings Online Turbine GFX ⓘ
Middle-earth: Shadow of Mordor LithTech ⓘ
Middle-earth: Shadow of War Firebird Engine ⓘ
Nihilistic Software NOD Engine via predicate surface "gameEngineUsed" ⓘ
Crash Bandicoot 4: It’s About Time (support studio) Unreal Engine 4 ⓘ
linked to: Unreal Engine
Playground Games ForzaTech via predicate surface "gameEngineUsed" ⓘ