Decima

E161353

Decima is a proprietary game engine developed by Guerrilla Games and used by studios like Kojima Productions to power visually advanced, open-world titles.

All labels observed (1)

Label Occurrences
Decima canonical 8

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf game engine ⓘ
proprietary software ⓘ
collaborationWith Kojima Productions ⓘ
developer Guerrilla Games ⓘ
feature AI system ⓘ
advanced rendering ⓘ
animation system ⓘ
cinematic tools ⓘ
cutscene editor ⓘ
global illumination ⓘ
high dynamic range imaging ⓘ
open-world streaming ⓘ
photo mode support ⓘ
physically based rendering ⓘ
physics integration ⓘ
support for 4K resolution ⓘ
support for PlayStation 4 Pro enhancements ⓘ
support for PlayStation 5 features ⓘ
support for high frame rates ⓘ
support for performance capture ⓘ
terrain system ⓘ
toolchain for world building ⓘ
vegetation system ⓘ
volumetric lighting ⓘ
firstUsedIn Killzone Shadow Fall ⓘ
genre 3D game engine ⓘ
language C++ ⓘ
notableWork Death Stranding ⓘ
Horizon Forbidden West ⓘ
Horizon Zero Dawn ⓘ
Killzone Shadow Fall ⓘ
Until Dawn ⓘ
optimizedFor PlayStation hardware ⓘ
ownedBy Sony Interactive Entertainment ⓘ
linked to: Sony
publisher Sony Interactive Entertainment ⓘ
linked to: Sony
supports cinematic storytelling ⓘ
complex character models ⓘ
large-scale environments ⓘ
supportsPlatform Microsoft Windows ⓘ
linked to: Windows

PlayStation 4 ⓘ
PlayStation 5 ⓘ
usedBy Guerrilla Games ⓘ
Kojima Productions ⓘ
usedFor action games ⓘ
open-world games ⓘ
role-playing games ⓘ
video game development ⓘ
usedIn Death Stranding series ⓘ
Horizon series ⓘ
linked to: Horizon Zero Dawn

How these facts were elicited

Referenced by (8)

Full triples — surface form annotated when it differs from this entity's canonical label.