PhyreEngine

E815664

PhyreEngine is a proprietary game development framework created by Sony Interactive Entertainment and used in various high-profile PlayStation titles.

All labels observed (1)

Label Occurrences
PhyreEngine canonical 3

How this entity was disambiguated

Statements (47)

Predicate Object
instanceOf game development framework ⓘ
game engine ⓘ
category PlayStation development tools ⓘ
Sony game engines ⓘ
developer Sony Computer Entertainment ⓘ
Sony Interactive Entertainment ⓘ
distributionModel available to licensed PlayStation developers ⓘ
feature documentation for PlayStation platforms ⓘ
integration with Sony development tools ⓘ
sample game projects ⓘ
genre middleware ⓘ
hasType cross-platform game engine ⓘ
license proprietary software license ⓘ
optimizedFor PlayStation hardware ⓘ
linked to: PlayStation
owner Sony Interactive Entertainment ⓘ
platform Microsoft Windows ⓘ
linked to: Windows

PlayStation 3 ⓘ
linked to: Sony PlayStation 3

PlayStation 4 ⓘ
PlayStation 5 ⓘ
PlayStation Vita ⓘ
primaryUse internal and external PlayStation game projects ⓘ
programmingLanguage C++ ⓘ
supports 2D graphics ⓘ
3D graphics ⓘ
PlayStation Network integration ⓘ
animation system ⓘ
asset pipeline ⓘ
audio integration ⓘ
cross-platform development ⓘ
debugging tools for PlayStation platforms ⓘ
deferred rendering ⓘ
input handling ⓘ
multi-platform builds from a single codebase ⓘ
physics simulation ⓘ
post-processing effects ⓘ
profiling tools for performance analysis ⓘ
real-time lighting ⓘ
rendering engine ⓘ
resource management ⓘ
scene management ⓘ
scripting integration ⓘ
shader-based rendering ⓘ
tools for level editing ⓘ
targetAudience game developers ⓘ
usedFor video game development ⓘ
usedIn PlayStation titles ⓘ
high-profile PlayStation games ⓘ

How these facts were elicited

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Bloodborne → gameEngine → PhyreEngine ⓘ
Demon's Souls (2009) → engine → PhyreEngine ⓘ
Gravity Rush → gameEngine → PhyreEngine ⓘ