Clockwork Mansion

E914371

Clockwork Mansion is a grand, mechanically transforming estate and key mission location in the stealth-action video game Dishonored 2, renowned for its intricate shifting architecture and traps.

All labels observed (1)

Label Occurrences
Clockwork Mansion canonical 1

How this entity was disambiguated

Statements (47)

Predicate Object
instanceOf fictional location ⓘ
mission level ⓘ
appearsIn Dishonored 2 ⓘ
linked to: Dishonored
canSpareAntagonist yes ⓘ
containsEnemyType Clockwork Soldiers ⓘ
Grand Guard soldiers ⓘ
criticalReception widely praised level design ⓘ
designedByCharacter Kirin Jindosh ⓘ
designReputation one of Dishonored 2’s most iconic missions ⓘ
developer Arkane Studios ⓘ
firstAppearance Dishonored 2 ⓘ
linked to: Dishonored
gameplayMechanic player-triggered room transformations ⓘ
use of hidden service passages to bypass enemies ⓘ
vertical exploration through moving structures ⓘ
genre stealth-action ⓘ
hasBossEncounter Kirin Jindosh (variable outcome) ⓘ
hasGameMode single-player ⓘ
hasMultipleApproaches yes ⓘ
hasPuzzleElement environmental manipulation ⓘ
hasSecretAreas yes ⓘ
locatedInDistrict Upper Aventa District ⓘ
linked to: Aventa District
locatedInFictionalCity Karnaca ⓘ
medium video game ⓘ
missionNumberInCampaign 4 ⓘ
missionType assassination or neutralization ⓘ
narrativeRole key step in tracking Delilah Copperspoon’s conspiracy ⓘ
showcases Jindosh’s genius and cruelty ⓘ
nonLethalFateForAntagonist Jindosh’s mind can be erased using his own device ⓘ
notableFeature clockwork soldier deployment systems ⓘ
hidden maintenance corridors ⓘ
integrated lethal traps ⓘ
mechanically transforming rooms ⓘ
shifting architecture controlled by levers ⓘ
ownerInFiction KirIN Jindosh ⓘ
partOf Dishonored series ⓘ
linked to: Dishonored
platform Microsoft Windows ⓘ
linked to: Windows

PlayStation 4 ⓘ
Xbox One ⓘ
primaryAntagonistLocationFor Kirin Jindosh ⓘ
primaryObjective confront Kirin Jindosh ⓘ
publisher Bethesda Softworks ⓘ
releaseYear 2016 ⓘ
secondaryObjective rescue Anton Sokolov ⓘ
settingUniverse Empire of the Isles ⓘ
supportsPlaystyle high-chaos combat ⓘ
non-lethal ⓘ
stealth ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Karnaca → hasLandmark → Clockwork Mansion ⓘ