SKTexture

E518841

SKTexture is a SpriteKit class that represents image data used to render textured sprites and other visual elements in 2D games and animations.

All labels observed (1)

Label Occurrences
SKTexture canonical 1

How this entity was disambiguated

Statements (53)

Predicate Object
instanceOf Apple framework API ⓘ
SpriteKit class ⓘ
texture object ⓘ
canBeCreatedFrom CGImage ⓘ
CIImage ⓘ
SKNode ⓘ
SKView ⓘ
image files ⓘ
texture atlas ⓘ
category 2D graphics API ⓘ
definedIn SpriteKit framework ⓘ
linked to: SpriteKit
frameworkOwner Apple ⓘ
linked to: Apple Inc.
initializer init(cgImage:) ⓘ
init(image:) ⓘ
init(imageNamed:) ⓘ
textureWithCGImage: ⓘ
textureWithImage: (Objective-C) ⓘ
textureWithImageNamed: ⓘ
introducedIn OS X 10.9 ⓘ
iOS 7 ⓘ
language Objective-C ⓘ
Swift ⓘ
method cgImage() ⓘ
preload(_:withCompletionHandler:) ⓘ
preloadWithCompletionHandler: ⓘ
textureByApplyingCIFilter: ⓘ
textureRect() ⓘ
partOf SpriteKit ⓘ
platform iOS ⓘ
macOS ⓘ
tvOS ⓘ
watchOS ⓘ
property CGImage ⓘ
filteringMode ⓘ
size ⓘ
textureRect ⓘ
usesMipmaps ⓘ
relatedTo SKSpriteNode ⓘ
SKTextureAtlas ⓘ
SKView ⓘ
supports filtering modes ⓘ
mipmaps ⓘ
texture atlases ⓘ
texture repetition ⓘ
threadSafety generally not thread-safe for mutation ⓘ
usedBy SKEmitterNode ⓘ
SKSpriteNode ⓘ
SKTileMapNode ⓘ
usedFor rendering textured sprites ⓘ
rendering visual elements ⓘ
representing image data ⓘ
usedIn 2D animations ⓘ
2D games ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SpriteKit → includes → SKTexture ⓘ