counterplay

P100355
predicate

Indicates a responsive action or strategy taken to oppose, mitigate, or neutralize another party’s move or advantage.

All labels observed (9)

Label Occurrences
counterplay canonical 40
hasCounterplay 11
counter 3

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: counterplay
Generated description
Indicates a responsive action or strategy taken to oppose, mitigate, or neutralize another party’s move or advantage.

Sample triples (65)

Subject Object
Sombra disrupt enemy backline ⓘ
Sombra shut down key enemy abilities ⓘ
Thin Man use of medikits to cure poison via predicate surface "counterStrategy" ⓘ
Thin Man engage at long range via predicate surface "counterStrategy" ⓘ
Thin Man avoid ending turns in poison clouds via predicate surface "counterStrategy" ⓘ
European Communities – Regime for the Importation, Sale and Distribution of Bananas authorization of US trade sanctions against the European Communities via predicate surface "retaliationContext" ⓘ
We'll Make It
linked to: We’ll Make It
killers tunneling or camping hooks via predicate surface "hasCounterplay" ⓘ
Dream Shake post move physical post defense via predicate surface "counterMoveTo" ⓘ
Dream Shake post move shot-blocking big men via predicate surface "counterMoveTo" ⓘ
Needler breaking line of sight reduces homing effectiveness ⓘ
Needler vehicles resist supercombine explosions ⓘ
Warp Gate destroying Pylons or power sources to deny warp-ins ⓘ
Dark Shrine detection required ⓘ
Pyro effective at ambushing enemies ⓘ
Pyro vulnerable at long range ⓘ
RKO mid-air variation via predicate surface "canBeCounteredInto" ⓘ
Plasma Gun (Quake)
linked to: Plasma Gun
long-range engagement ⓘ
Plasma Gun (Quake)
linked to: Plasma Gun
high mobility to dodge projectiles ⓘ
Headless Kamikaze shoot from distance via predicate surface "playerCounterplay" ⓘ
Headless Kamikaze prioritize before it reaches melee range via predicate surface "playerCounterplay" ⓘ
Infestor vulnerable to detection when burrowed ⓘ
Infestor vulnerable to focus fire due to lack of direct attack ⓘ
Freeze Mage early aggression ⓘ
Freeze Mage healing effects ⓘ
Freeze Mage armor gain ⓘ
Freeze Mage disruption of key combo turns ⓘ
Silence Priest removing key silenced minions immediately ⓘ
Silence Priest denying early board development ⓘ
Silence Priest using silence or transform effects on buffed minions ⓘ
Iron Juggernaut Card draw manipulation via predicate surface "hasCounterplay" ⓘ
Iron Juggernaut Armor gain via predicate surface "hasCounterplay" ⓘ
Living Mana Area-of-effect damage spells via predicate surface "counter" ⓘ
Living Mana Mass removal effects like Flamestrike via predicate surface "counter" ⓘ
Living Mana Taunt walls that block small minions via predicate surface "counter" ⓘ
Rush (Hearthstone keyword)
linked to: Rush
Can be mitigated by Taunt minions and removal spells ⓘ
Graviton Surge can be negated by certain defensive abilities via predicate surface "hasCounterplay" ⓘ
Graviton Surge can be avoided by positioning outside its radius via predicate surface "hasCounterplay" ⓘ
Sound Barrier high burst damage via predicate surface "counterplayTo" ⓘ
Sound Barrier enemy teamfight ultimates via predicate surface "counterplayTo" ⓘ
Imprisoned Demons opponents can plan around the future awakening turn ⓘ
Blink (Overwatch ability)
linked to: Blink
crowd control effects via predicate surface "hasCounterplay" ⓘ
Blink (Overwatch ability)
linked to: Blink
stuns via predicate surface "hasCounterplay" ⓘ
Blink (Overwatch ability)
linked to: Blink
snares via predicate surface "hasCounterplay" ⓘ
Barrier Projector Focus fire to break barrier via predicate surface "hasCounterplay" ⓘ
Barrier Projector Ignore Winston and shoot targets outside barrier via predicate surface "hasCounterplay" ⓘ
Barrier Projector Displacement abilities to move targets out of barrier via predicate surface "hasCounterplay" ⓘ
Hellfire Shotguns Kited by long-range heroes ⓘ
Wraith Form wait out duration ⓘ
Wraith Form track cooldown usage ⓘ
Shadow Step can be interrupted during cast ⓘ