Warp Gate

E750245

Warp Gate is a Protoss structure in the StarCraft series that enables the rapid warping-in of ground units directly onto the battlefield.

All labels observed (2)

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf Protoss structure ⓘ
building in StarCraft II ⓘ
game mechanic ⓘ
allowsDeployment any powered location with Pylon or equivalent power field ⓘ
appearsIn StarCraft II ⓘ
belongsToUniverse Koprulu sector ⓘ
linked to: Koprulu Sector
buildTimeComparedToGateway similar base build time before morph ⓘ
canBeChronoBoosted yes (affects research, not warp-in cooldowns) ⓘ
canWarpIn Adept ⓘ
Dark Templar ⓘ
High Templar ⓘ
Immortal (via Robotics Facility requirement) ⓘ
Sentry ⓘ
Stalker ⓘ
Zealot ⓘ
category production structure ⓘ
cooldownType per-unit warp-in cooldown ⓘ
counterplay destroying Pylons or power sources to deny warp-ins ⓘ
developer Blizzard Entertainment ⓘ
enables rapid warping-in of ground units ⓘ
faction Protoss ⓘ
gameModeUsage campaign ⓘ
multiplayer ⓘ
gameSeries StarCraft ⓘ
hotkeyDefault W (in standard StarCraft II hotkeys) ⓘ
introducedIn StarCraft II: Wings of Liberty ⓘ
isEssentialFor standard Protoss army production in multiplayer ⓘ
isTransformable yes, can be reverted to Gateway in some balance versions ⓘ
morphsFrom Gateway ⓘ
morphTime time required to transform from Gateway to Warp Gate ⓘ
platform PC ⓘ
poweredBy Nexus Overcharge field (legacy versions) ⓘ
Pylon ⓘ
Warp Prism (phasing mode) ⓘ
primaryFunction warp-in Protoss ground units directly onto the battlefield ⓘ
productionMethod warp-in instead of standard training ⓘ
race Protoss ⓘ
replacesTrainingQueue Gateway training queue ⓘ
requires Cybernetics Core ⓘ
Gateway ⓘ
requiresPowerField true ⓘ
requiresUpgrade Warp Gate research ⓘ
researchedAt Cybernetics Core ⓘ
resourceCostSameAs Gateway ⓘ
strategicRole core to Protoss timing attacks ⓘ
enables aggressive proxy and reinforcement tactics ⓘ
techTreeTier Tier 1.5 ⓘ
visualFeature ring-like portal effect during warp-in ⓘ
warpInMechanic units appear after a warp-in cooldown instead of training queue ⓘ

How these facts were elicited

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Protoss → buildingType → Warp Gate ⓘ
High Templar → requiresTech → Warp Gate technology (for warp-in in StarCraft II) ⓘ
linked to: Warp Gate
Cybernetics Core → unlocksUpgrade → Warp Gate ⓘ