The Plutonia Experiment

E922126

The Plutonia Experiment is one of the two challenging megawad campaigns included in the 1996 Doom game Final Doom, renowned for its brutal difficulty and intricate level design.

All labels observed (1)

Label Occurrences
The Plutonia Experiment canonical 2

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf Doom megawad ⓘ
first-person shooter campaign ⓘ
video game expansion pack ⓘ
countryOfOrigin United Kingdom ⓘ
developer Dario Casali NERFINISHED ⓘ
Milo Casali ⓘ
difficulty notoriously high ⓘ
distributionFormat digital download ⓘ
retail CD-ROM ⓘ
finalLevel Go 2 It ⓘ
gameEngine Doom engine ⓘ
linked to: Doom game engine
gameMode cooperative multiplayer ⓘ
deathmatch ⓘ
single-player ⓘ
genre first-person shooter ⓘ
hasLevelName Aztec ⓘ
Congo ⓘ
Go 2 It ⓘ
Well of Souls ⓘ
hasSoundtrackStyle MIDI music ⓘ
includedIn Final Doom commercial release ⓘ
mapFormat Doom format maps ⓘ
notableFor arch-vile heavy combat ⓘ
brutal difficulty ⓘ
intricate level design ⓘ
monster teleport ambushes ⓘ
trap-heavy encounters ⓘ
numberOfLevels 32 ⓘ
partOf Doom: Slayers Collection (various platforms) ⓘ
Final Doom ⓘ
platform Linux ⓘ
MS-DOS ⓘ
Microsoft Windows ⓘ
linked to: Windows

Nintendo Switch ⓘ
PlayStation ⓘ
PlayStation 4 ⓘ
PlayStation 5 ⓘ
Sega Saturn ⓘ
Xbox ⓘ
Xbox One ⓘ
Xbox Series X/S ⓘ
macOS ⓘ
publisher GT Interactive ⓘ
id Software ⓘ
re-release 2019 enhanced port by Bethesda ⓘ
releaseYear 1996 ⓘ
series Doom ⓘ
targetGame Doom II executable ⓘ
usesGame Doom II: Hell on Earth IWAD ⓘ

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Final Doom → hasPart → The Plutonia Experiment ⓘ
TNT: Evilution → includedWith → The Plutonia Experiment ⓘ