SKPhysicsBody

E518839

SKPhysicsBody is a SpriteKit class that defines the physical properties and collision behavior of nodes in a 2D physics simulation.

All labels observed (1)

Label Occurrences
SKPhysicsBody canonical 1

How this entity was disambiguated

Statements (55)

Predicate Object
instanceOf SpriteKit class ⓘ
class ⓘ
associatedWith SKNode ⓘ
SKPhysicsWorld ⓘ
SKScene ⓘ
linked to: SpriteKit
canBeCreatedWith bodies: ⓘ
circleOfRadius: ⓘ
edgeFromPoint:toPoint: ⓘ
edgeLoopFromPath: ⓘ
edgeLoopFromRect: ⓘ
polygonFromPath: ⓘ
rectangleOfSize: ⓘ
rectangleOfSize:center: ⓘ
texture:size: ⓘ
definedInFramework SpriteKit ⓘ
frameworkOwner Apple ⓘ
linked to: Apple Inc.
inheritsFrom NSObject ⓘ
interactsWith SKPhysicsContact ⓘ
SKPhysicsJoint ⓘ
language Objective-C ⓘ
Swift ⓘ
partOf SpriteKit physics engine ⓘ
linked to: SpriteKit
platform iOS ⓘ
macOS ⓘ
tvOS ⓘ
watchOS ⓘ
property affectedByGravity ⓘ
allowsRotation ⓘ
angularDamping ⓘ
angularVelocity ⓘ
area ⓘ
categoryBitMask ⓘ
charge ⓘ
collisionBitMask ⓘ
contactTestBitMask ⓘ
density ⓘ
fieldBitMask ⓘ
friction ⓘ
isDynamic ⓘ
isResting ⓘ
joints ⓘ
linearDamping ⓘ
mass ⓘ
pinned ⓘ
restitution ⓘ
usesPreciseCollisionDetection ⓘ
velocity ⓘ
supportsBehavior dynamic body ⓘ
kinematic-like body via isDynamic flag ⓘ
static body ⓘ
usedFor 2D physics simulation ⓘ
collision detection ⓘ
contact detection ⓘ
defining physical properties of SKNode ⓘ
rigid body dynamics ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SpriteKit → includes → SKPhysicsBody ⓘ