Michael Abrash

E324042

Michael Abrash is a prominent computer programmer and graphics expert known for his pioneering work in game engines and virtual reality, including leading research efforts at Oculus VR.

All labels observed (1)

Label Occurrences
Michael Abrash canonical 5

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf author ⓘ
computer graphics expert ⓘ
computer programmer ⓘ
software engineer ⓘ
video game developer ⓘ
activeIn video game industry ⓘ
virtual reality industry ⓘ
collaboratedWith John Carmack ⓘ
id Software development team ⓘ
contributedTo advancement of VR display and tracking research at Oculus ⓘ
development of early PC game graphics techniques ⓘ
education self-taught in many aspects of low-level optimization (reported in interviews) ⓘ
employer Intel ⓘ
linked to: Intel Corporation

Microsoft ⓘ
Oculus VR ⓘ
Rad Game Tools ⓘ
Valve Corporation ⓘ
linked to: Valve

id Software ⓘ
era PC gaming era of the 1990s ⓘ
modern VR era of the 2010s ⓘ
fieldOfWork computer graphics ⓘ
game engine development ⓘ
performance optimization ⓘ
real-time rendering ⓘ
virtual reality research ⓘ
hasWritten technical articles on code optimization ⓘ
technical books on graphics programming ⓘ
influenced game engine programmers ⓘ
graphics programmers ⓘ
performance-oriented software developers ⓘ
knownFor graphics programming books and articles ⓘ
low-level performance tuning ⓘ
work on computer graphics optimization ⓘ
work on game engines ⓘ
work on virtual reality ⓘ
language English ⓘ
nationality American ⓘ
notablePublication Michael Abrash's Graphics Programming Black Book ⓘ
The Graphics Programming Black Book: Special Edition ⓘ
notableWork Quake engine optimization ⓘ
The Graphics Programming Black Book ⓘ
Zen of Code Optimization ⓘ
Zen of Graphics Programming ⓘ
articles in Dr. Dobb's Journal ⓘ
work on Doom engine performance ⓘ
positionHeld Chief Scientist at Oculus VR ⓘ
Windows NT performance team member at Microsoft ⓘ
graphics programmer at id Software ⓘ
virtual reality researcher at Valve ⓘ

How these facts were elicited

Referenced by (5)

Full triples — surface form annotated when it differs from this entity's canonical label.

Oculus VR → keyPerson → Michael Abrash ⓘ
Zen of Graphics Programming → author → Michael Abrash ⓘ
Zen of Code Optimization → author → Michael Abrash ⓘ
Zen of Code Optimization → contributor → Michael Abrash ⓘ