REPL (F# Interactive)

E182229

REPL (F# Interactive) is F#’s interactive read–eval–print loop environment that lets developers write, execute, and experiment with F# code in real time.

All labels observed (3)

Label Occurrences
F# Interactive 3
REPL (F# Interactive) canonical 1
dotnet fsi 1

How this entity was disambiguated

Statements (48)

Predicate Object
instanceOf F# tool ⓘ
command-line application ⓘ
interactive programming environment ⓘ
read–eval–print loop ⓘ
category .NET development tool ⓘ
F# development tool ⓘ
commandName fsi ⓘ
developer Microsoft ⓘ
feature incremental compilation ⓘ
interactive evaluation of expressions ⓘ
interactive execution of F# code ⓘ
loading F# source files ⓘ
multi-line input ⓘ
printing of evaluation results ⓘ
read–eval–print loop ⓘ
referencing .NET assemblies ⓘ
script file execution ⓘ
support for F# scripting (.fsx) ⓘ
type inference feedback ⓘ
fileExtension .fsx ⓘ
includedIn JetBrains Rider (F# support) ⓘ
linked to: JetBrains Rider

Visual Studio ⓘ
Visual Studio Code (via Ionide extension) ⓘ
linked to: Visual Studio Code
integratesWith F# compiler ⓘ
linked to: F#

Ionide for Visual Studio Code ⓘ
linked to: Visual Studio Code

Visual Studio editor ⓘ
linked to: Visual Studio
name F# Interactive ⓘ
partOf .NET ecosystem ⓘ
platform Linux ⓘ
Windows ⓘ
macOS ⓘ
programmingLanguage F# ⓘ
runsOn .NET 5+ ⓘ
.NET Core ⓘ
.NET Framework ⓘ
shortName FSI ⓘ
fsi.exe ⓘ
supportsFeature #help directive ⓘ
#load directive ⓘ
#quit directive ⓘ
#r directive ⓘ
#time directive ⓘ
supportsLanguage F# ⓘ
useCase data exploration ⓘ
exploratory programming ⓘ
learning F# ⓘ
rapid prototyping of F# code ⓘ
testing small code snippets ⓘ

How these facts were elicited

Referenced by (5)

Full triples — surface form annotated when it differs from this entity's canonical label.

F# → notableFeature → REPL (F# Interactive) ⓘ
REPL (F# Interactive) → name → F# Interactive ⓘ
linked to: REPL (F# Interactive)
FSI → fullName → F# Interactive ⓘ
linked to: REPL (F# Interactive)
FSI → abbreviationFor → F# Interactive ⓘ
linked to: REPL (F# Interactive)
FSI → invokedAs → dotnet fsi ⓘ
linked to: REPL (F# Interactive)