Emotion Engine

E1011399

Emotion Engine is the custom central processing unit developed by Sony and Toshiba that powered the PlayStation 2’s graphics and gameplay capabilities.

All labels observed (1)

Label Occurrences
Emotion Engine canonical 2

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf PlayStation 2 hardware component ⓘ
central processing unit ⓘ
microprocessor ⓘ
alsoKnownAs EE ⓘ
architecture MIPS III ⓘ
cache 16 KB instruction cache ⓘ
8 KB data cache ⓘ
clockSpeed 294.912 MHz ⓘ
commercialUse home video game consoles ⓘ
countryOfOrigin Japan ⓘ
developer Sony Computer Entertainment ⓘ
Toshiba ⓘ
dieSize 240 mm² ⓘ
firstReleaseYear 1999 ⓘ
floatingPointPerformance 6.2 GFLOPS ⓘ
graphicsInterface Graphics Synthesizer ⓘ
graphicsInterfaceBandwidth 1.2 GB/s ⓘ
instructionSet MIPS III ISA ⓘ
linked to: MIPS III
integerPerformance 2.9 GOPS ⓘ
mainCoreCount 1 ⓘ
mainCoreType MIPS-based CPU core ⓘ
manufacturer Toshiba ⓘ
memoryBandwidth 3.2 GB/s ⓘ
memoryBusWidth 128-bit ⓘ
memoryControllerFor RDRAM ⓘ
notableFor enabling advanced real-time 3D graphics on PlayStation 2 ⓘ
highly parallel architecture ⓘ
integration of CPU and vector units on a single die ⓘ
onChipMemory 10.5 KB scratchpad RAM ⓘ
platform PlayStation 2 ⓘ
powerConsumption about 15 W ⓘ
processTechnology 0.18 µm CMOS ⓘ
0.25 µm CMOS ⓘ
secondaryCache 16 KB scratchpad RAM ⓘ
successor Cell Broadband Engine ⓘ
supports DMA transfers ⓘ
MPEG-2 decoding ⓘ
SIMD vector instructions ⓘ
geometry processing ⓘ
physics calculations ⓘ
transform and lighting operations ⓘ
systemBusBandwidth 3.2 GB/s ⓘ
transistorCount 13.5 million ⓘ
usedIn PlayStation 2 ⓘ
vectorUnit VU0 ⓘ
VU1 ⓘ
vectorUnitClockSpeed 294.912 MHz ⓘ
vectorUnitType SIMD vector coprocessor ⓘ
wordSize 64-bit ⓘ

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

PlayStation 2 → cpu → Emotion Engine ⓘ
Graphics Synthesizer → connectedTo → Emotion Engine ⓘ