Triple

T9477100
Position Surface form Disambiguated ID Type / Status
Subject Koopa Troopa E228541 entity
Predicate recurringGameElement P52035 FINISHED
Object platforming obstacle — LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: platforming obstacle | Statement: [Koopa Troopa, recurringGameElement, platforming obstacle]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: recurringGameElement
Context triple: [Koopa Troopa, recurringGameElement, platforming obstacle]
  • A. gameElement chosen
    Indicates that one entity functions as a component, feature, or part within the structure or mechanics of a game.
  • B. recurringEvent
    Indicates that an event occurs repeatedly over time according to some regular pattern or schedule.
  • C. recurringDuring
    Indicates that an event or state happens repeatedly within the time span or context defined by another event or interval.
  • D. featuresRecurringElement
    Indicates that something includes an element, motif, or component that appears repeatedly over time or across multiple instances.
  • E. hasRecurringProtagonists
    Indicates that the same main character or set of main characters appears repeatedly across multiple works or installments in a series.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca847162c48190b079076c9595513c completed March 30, 2026, 2:10 p.m.
NER Named-entity recognition batch_69cd801386948190890133f622ff360b completed April 1, 2026, 8:29 p.m.
PD Predicate disambiguation batch_69cca55f01b081908dc0f12eaa45f832 completed April 1, 2026, 4:55 a.m.
Created at: March 30, 2026, 7:54 p.m.