Triple

T36954995
Position Surface form Disambiguated ID Type / Status
Subject Peppermint (Hi-Fi Rush) E914166 entity
Predicate supportsGameplayMechanic P39812 FINISHED
Object tag-team attacks LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: tag-team attacks | Statement: [Peppermint (Hi-Fi Rush), supportsGameplayMechanic, tag-team attacks]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: supportsGameplayMechanic
Context triple: [Peppermint (Hi-Fi Rush), supportsGameplayMechanic, tag-team attacks]
  • A. gameplayMechanic chosen
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • B. supportsGames
    Indicates that an entity is capable of running, handling, or being compatible with one or more games.
  • C. supportsGameEngine
    Indicates that one entity provides compatibility, functionality, or resources necessary for the operation or integration of a particular game engine.
  • D. supportsGameStyle
    Indicates that one entity is compatible with or able to accommodate a particular game style or mode of play.
  • E. hasGameSystem
    Indicates that an item, product, or context is associated with or supports a particular game system or rules framework.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e8b28848190abd81fe7a7374910 completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_6a037c8e2c648190a65fc9c7872861af completed May 12, 2026, 7:16 p.m.
PD Predicate disambiguation batch_6a037a10036481909c71188b2a0e7f04 completed May 12, 2026, 7:05 p.m.
Created at: May 3, 2026, 4:13 p.m.