Triple

T20551144
Position Surface form Disambiguated ID Type / Status
Subject Rocksteady Studios E504598 entity
Predicate usesGameEngine P26587 FINISHED
Object Unreal Engine E183360 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Unreal Engine | Statement: [Rocksteady Studios, usesGameEngine, Unreal Engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Unreal Engine
Context triple: [Rocksteady Studios, usesGameEngine, Unreal Engine]
  • A. Unreal Engine chosen
    Unreal Engine is a widely used, high-performance game engine developed by Epic Games for creating 3D games, simulations, and real-time interactive experiences across multiple platforms.
  • B. Tempest Engine
    Tempest Engine is Sony’s dedicated 3D audio processing hardware used in the PlayStation 5 to deliver immersive, spatial sound in games.
  • C. Aurora Engine
    Aurora Engine is a role-playing game engine developed by BioWare, best known for powering classic titles like Neverwinter Nights.
  • D. CryEngine
    CryEngine is a high-performance game engine known for its advanced graphics capabilities and use in visually impressive first-person shooters like the Crysis series.
  • E. Ubisoft Massive
    Ubisoft Massive is a Swedish video game development studio best known for creating titles like Tom Clancy’s The Division series.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69e0b4b52c048190952b4d0f430813a3 completed April 16, 2026, 10:06 a.m.
NER Named-entity recognition batch_69e6a5d8b55081909c3e3e972aff846d completed April 20, 2026, 10:16 p.m.
NED1 Entity disambiguation (via context triple) batch_6a08a57192d48190a83d509da5712f98 completed May 16, 2026, 5:12 p.m.
Created at: April 16, 2026, 11:38 a.m.