Treyarch NGL engine

E915562

The Treyarch NGL engine is a proprietary game engine developed by Treyarch and used to power several early Call of Duty titles on consoles.

All labels observed (2)

Label Occurrences
Black Ops III engine 1
Treyarch NGL engine canonical 1

How this entity was disambiguated

Statements (34)

Predicate Object
instanceOf game engine ⓘ
proprietary software ⓘ
developer Treyarch ⓘ
genre first-person shooter engine ⓘ
graphicsAPI DirectX ⓘ
OpenGL ⓘ
language C++ ⓘ
license proprietary ⓘ
notableFeature support for cinematic single-player campaigns ⓘ
support for large-scale scripted set pieces ⓘ
support for split-screen multiplayer on consoles ⓘ
owner Activision ⓘ
linked to: Activision Blizzard
platform GameCube ⓘ
linked to: Nintendo GameCube

PlayStation 2 ⓘ
PlayStation 3 ⓘ
linked to: Sony PlayStation 3

Wii ⓘ
linked to: Nintendo Wii

Xbox ⓘ
Xbox 360 ⓘ
replacedBy IW engine (for later Call of Duty titles) ⓘ
supports AI scripting ⓘ
cinematic scripting ⓘ
dynamic lighting ⓘ
multiplayer mode ⓘ
online play ⓘ
particle effects ⓘ
ragdoll physics ⓘ
single-player mode ⓘ
usedFor console versions of early Call of Duty titles ⓘ
usedIn Call of Duty 2: Big Red One ⓘ
Call of Duty 3 ⓘ
Call of Duty: World at War ⓘ
console-focused development at Treyarch ⓘ
seventh-generation game consoles ⓘ
sixth-generation game consoles ⓘ

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Call of Duty 3 → gameEngine → Treyarch NGL engine ⓘ
Kino der Toten → remasterEngine → Black Ops III engine ⓘ
linked to: Treyarch NGL engine