Pain Elemental

E914241

The Pain Elemental is a floating, demonic monster in the Doom series known for spawning Lost Souls as its primary method of attack.

All labels observed (1)

Label Occurrences
Pain Elemental canonical 2

How this entity was disambiguated

Statements (47)

Predicate Object
instanceOf demon ⓘ
fictional monster ⓘ
video game enemy ⓘ
AIBehavior tries to maintain distance while spawning Lost Souls ⓘ
alignment hostile ⓘ
appearsIn Doom ⓘ
Doom 64 ⓘ
Doom Eternal ⓘ
Doom II: Hell on Earth ⓘ
Final Doom ⓘ
appearsInMode multiplayer custom maps ⓘ
single-player campaign ⓘ
attackType summons Lost Souls at range ⓘ
bodyType large floating head-like creature ⓘ
category Doom monsters ⓘ
colorScheme brown ⓘ
combatRole summoner ⓘ
creator id Software ⓘ
damageSource contact damage from Lost Souls it spawns ⓘ
designGoal force players to prioritize target selection ⓘ
enemyType mid-tier demon ⓘ
faction demons of Hell ⓘ
firstAppearance Doom II: Hell on Earth ⓘ
franchise Doom series ⓘ
linked to: DOOM series
gameEngine id Tech 1 ⓘ
gameGenre first-person shooter ⓘ
gameMechanic can quickly overwhelm player with adds ⓘ
hasProjectileLikeThreat spawned Lost Souls behave like projectiles ⓘ
influenced later summoner-type enemies in shooters ⓘ
influencedBy classic horror demon imagery ⓘ
inUniverseOrigin Hell ⓘ
killEffect prevents further Lost Soul spawning upon death ⓘ
movementType floating ⓘ
notableAbility can spawn multiple Lost Souls ⓘ
notableFeature lacks conventional projectile attack ⓘ
mouth used as portal for Lost Souls ⓘ
platform PC ⓘ
console ⓘ
primaryAttack spawning Lost Souls ⓘ
reappearsIn Doom Eternal: The Ancient Gods ⓘ
linked to: Doom Eternal
relatedEnemy Lost Soul ⓘ
returnsIn modern Doom reboots as redesigned enemy ⓘ
soundDesign distinctive groaning and spawning sounds ⓘ
strategyAgainst prioritize killing before other monsters ⓘ
use rapid-fire weapons to interrupt spawning ⓘ
threatLevel high if ignored ⓘ
weakness vulnerable to sustained gunfire ⓘ

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Doom II: Hell on Earth → enemyType → Pain Elemental ⓘ
Cacodemon → hasVariant → Pain Elemental ⓘ