VGG

E74406

VGG is a deep convolutional neural network architecture known for its simple, uniform use of small 3×3 filters and great depth, which achieved strong performance in image recognition tasks.

AI illustration

How this image was made

AI-generated illustration of VGG

This AI-generated illustration was produced by black-forest-labs/FLUX.2-dev (1024x1024) from a prompt written by openai/gpt-oss-120b from the entity's label + description.

Prompt

Generate an image of VGG (VGG is a deep convolutional neural network architecture known for its simple, uniform use of small 3×3 filters and great depth, which achieved strong performance in image recognition tasks.)

All labels observed (14)

How this entity was disambiguated

Statements (50)

Predicate Object
instanceOf VGG architecture variant ⓘ
VGG architecture variant ⓘ
convolutional neural network architecture ⓘ
deep learning model ⓘ
image classification model ⓘ
achievedStateOfTheArtOn ImageNet 2014 classification task ⓘ
category computer vision model ⓘ
describedInPaper Very Deep Convolutional Networks for Large-Scale Image Recognition ⓘ
designedFor ImageNet Large Scale Visual Recognition Challenge ⓘ
linked to: ImageNet

image classification ⓘ
image recognition ⓘ
developedAt University of Oxford ⓘ
developedBy Visual Geometry Group ⓘ
field computer vision ⓘ
deep learning ⓘ
hasApplication feature extraction for transfer learning ⓘ
image retrieval ⓘ
object recognition ⓘ
hasAuthor Andrew Zisserman ⓘ
Karen Simonyan ⓘ
hasCharacteristic high parameter count ⓘ
simple and uniform architecture ⓘ
very deep network ⓘ
hasDesignPrinciple increased network depth ⓘ
uniform architecture across layers ⓘ
use of small convolution filters ⓘ
hasInputImageSize 224×224 ⓘ
hasLimitation computationally expensive ⓘ
large memory usage ⓘ
hasNumberOfWeightLayers 16 ⓘ
19 ⓘ
hasVariant VGG-11 ⓘ
linked to: VGG

VGG-13 ⓘ
linked to: VGG

VGG-16 ⓘ
linked to: VGG

VGG-19 ⓘ
linked to: VGG
implementedIn Caffe ⓘ
PyTorch ⓘ
TensorFlow ⓘ
influenced Inception-based architectures ⓘ
ResNet ⓘ
introducedInYear 2014 ⓘ
isBaselineFor many computer vision benchmarks ⓘ
paperArchive arXiv:1409.1556 ⓘ
trainedOn ImageNet ⓘ
usesActivationFunction ReLU ⓘ
usesConvolutionFilterSize 1×1 ⓘ
3×3 ⓘ
usesFullyConnectedLayersAtEnd true ⓘ
usesPoolingFilterSize 2×2 ⓘ
usesPoolingType max pooling ⓘ

How these facts were elicited

Referenced by (21)

Full triples — surface form annotated when it differs from this entity's canonical label.

LeNet → influenced → VGG ⓘ
AlexNet → influenced → VGGNet ⓘ
linked to: VGG
VGG → hasVariant → VGG-11 ⓘ
linked to: VGG
VGG → hasVariant → VGG-13 ⓘ
linked to: VGG
VGG → hasVariant → VGG-16 ⓘ
linked to: VGG
VGG → hasVariant → VGG-19 ⓘ
linked to: VGG
torchvision → modelFamily → VGG ⓘ
subject linked to: torchvision (ecosystem)
ImageNet → influenced → VGGNet ⓘ
linked to: VGG
Visual Geometry Group → knownFor → VGGNet ⓘ
linked to: VGG
Visual Geometry Group → knownFor → VGG-16 ⓘ
linked to: VGG
Visual Geometry Group → knownFor → VGG-19 ⓘ
linked to: VGG
Andrew Zisserman → knownFor → Visual Geometry Group (VGG) models ⓘ
linked to: VGG
Andrew Zisserman → knownFor → VGGNet ⓘ
linked to: VGG
Faster R-CNN → typicalBackbone → VGG16 ⓘ
subject linked to: FasterRCNN
linked to: VGG
Karén Simonyan → knownFor → VGG network architecture ⓘ
linked to: VGG
Karén Simonyan → notableWork → VGG convolutional neural network models ⓘ
linked to: VGG