Ken Perlin

E662804

Ken Perlin is a computer graphics researcher best known for inventing Perlin noise, a foundational technique in procedural texture generation and visual effects.

All labels observed (1)

Label Occurrences
Ken Perlin canonical 2

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Statements (48)

Predicate Object
instanceOf computer graphics researcher ⓘ
person ⓘ
almaMater Harvard University ⓘ
New York University ⓘ
awardReceived ACM SIGGRAPH Computer Graphics Achievement Award ⓘ
ACM SIGGRAPH Steven Anson Coons Award ⓘ
Academy Award for Technical Achievement ⓘ
Oscar for technical achievement ⓘ
basedIn New York City ⓘ
citizenship United States ⓘ
contributedTo noise-based texture synthesis ⓘ
shader programming techniques ⓘ
developed Perlin noise algorithm ⓘ
linked to: Perlin noise

improved gradient noise functions ⓘ
techniques for natural-looking textures ⓘ
educatedIn computer science ⓘ
mathematics ⓘ
employer New York University ⓘ
field computer graphics ⓘ
computer science ⓘ
gender male ⓘ
hasInfluenceOn 3D rendering ⓘ
computer graphics research ⓘ
film visual effects industry ⓘ
hasPublicationType conference papers ⓘ
journal articles ⓘ
research papers ⓘ
hasResearchInterest graphics and animation ⓘ
human–computer interaction ⓘ
procedural modeling ⓘ
user interfaces ⓘ
influenced computer animation ⓘ
game development ⓘ
procedural texturing in film ⓘ
real-time graphics ⓘ
knownFor Perlin noise ⓘ
procedural texture generation ⓘ
visual effects techniques ⓘ
language English ⓘ
memberOf NYU Media Research Lab ⓘ
name Ken Perlin ⓘ
nationality American ⓘ
notableWork Perlin noise ⓘ
improvements in procedural shading ⓘ
occupation professor ⓘ
role director of a media research laboratory at NYU ⓘ
teachesAt Courant Institute of Mathematical Sciences ⓘ
linked to: New York University
worksAt New York University ⓘ

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Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Ken Perlin → name → Ken Perlin ⓘ