Asynchronous Methods for Deep Reinforcement Learning

E428322

"Asynchronous Methods for Deep Reinforcement Learning" is a 2016 DeepMind paper that introduced asynchronous parallel training techniques for deep reinforcement learning, most notably the A3C algorithm, enabling more stable and efficient learning without specialized hardware.

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Predicate Object
instanceOf computer science paper ⓘ
reinforcement learning paper ⓘ
scientific paper ⓘ
abbreviation A3C ⓘ
algorithmFamily actor-critic methods ⓘ
algorithmVariant A3C with continuous action spaces ⓘ
A3C with discrete action spaces ⓘ
asynchronous advantage actor-critic with shared parameters ⓘ
asynchronous n-step Q-learning ⓘ
asynchronous one-step Q-learning ⓘ
avoids experience replay memory ⓘ
benchmarkDomain Arcade Learning Environment ⓘ
demonstratedOn 3D navigation tasks ⓘ
Atari 2600 games ⓘ
continuous control tasks ⓘ
field artificial intelligence ⓘ
deep reinforcement learning ⓘ
machine learning ⓘ
hardwareAssumption commodity multi-core CPUs ⓘ
influenced A2C (Advantage Actor-Critic) ⓘ
IMPALA ⓘ
distributed reinforcement learning frameworks ⓘ
later actor-critic algorithms ⓘ
introducedConcept Hogwild-style asynchronous gradient updates in RL ⓘ
asynchronous actor-critic methods ⓘ
asynchronous parallel training for deep reinforcement learning ⓘ
keyIdea decorrelation of updates through independent exploration by parallel agents ⓘ
multiple parallel actor-learners interact with their own environment instances ⓘ
parallel workers update shared model parameters asynchronously ⓘ
mainContribution demonstrated stable and efficient deep RL training without specialized hardware ⓘ
reduced reliance on experience replay in deep RL ⓘ
showed that CPU-based parallelism can replace GPUs for many deep RL tasks ⓘ
networkArchitecture separate output heads for policy and value function ⓘ
shared convolutional feature extractor for policy and value ⓘ
optimizationMethod asynchronous stochastic gradient descent ⓘ
stochastic gradient descent ⓘ
organization DeepMind ⓘ
property enabled faster wall-clock training through parallelism ⓘ
improved exploration via diverse parallel policies ⓘ
reduced non-stationarity of data compared to single-threaded on-policy methods ⓘ
proposedAlgorithm Asynchronous Advantage Actor-Critic ⓘ
publicationYear 2016 ⓘ
stabilityTechnique entropy regularization of the policy ⓘ
gradient clipping ⓘ
n-step returns ⓘ
title Asynchronous Methods for Deep Reinforcement Learning ⓘ
usesLearningParadigm actor-critic ⓘ
policy gradient ⓘ
value-based learning ⓘ

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Full triples — surface form annotated when it differs from this entity's canonical label.

A3C → introducedInPaper → Asynchronous Methods for Deep Reinforcement Learning ⓘ
Asynchronous Advantage Actor-Critic → introducedInPaper → Asynchronous Methods for Deep Reinforcement Learning ⓘ
Asynchronous Methods for Deep Reinforcement Learning → title → Asynchronous Methods for Deep Reinforcement Learning ⓘ