Atari deep Q-network

E39543

The Atari deep Q-network is a pioneering deep reinforcement learning system that learned to play a wide range of Atari 2600 video games directly from raw pixels at human-level or better performance.

AI illustration

How this image was made

AI-generated illustration of Atari deep Q-network

This AI-generated illustration was produced by black-forest-labs/FLUX.2-dev (1024x1024) from a prompt written by openai/gpt-oss-120b from the entity's label + description.

Prompt

Generate an image of the Atari deep Q-network (The Atari deep Q-network is a pioneering deep reinforcement learning system that learned to play a wide range of Atari 2600 video games directly from raw pixels at human-level or better performance.)

All labels observed (10)

How this entity was disambiguated

Statements (50)

Predicate Object
instanceOf deep Q-network ⓘ
deep reinforcement learning algorithm ⓘ
model-free reinforcement learning method ⓘ
off-policy reinforcement learning method ⓘ
value-based reinforcement learning method ⓘ
achievedPerformanceLevel human-level control on many Atari 2600 games ⓘ
actionSpace discrete actions ⓘ
basedOnAlgorithm Q-learning ⓘ
coAuthor Alex Graves ⓘ
Daan Wierstra ⓘ
David Silver ⓘ
Ioannis Antonoglou ⓘ
Koray Kavukcuoglu ⓘ
Martin Riedmiller ⓘ
developedBy DeepMind ⓘ
doesNotUse game-specific prior knowledge ⓘ
hand-crafted features ⓘ
domain Atari 2600 video games ⓘ
environmentFramework Arcade Learning Environment ⓘ
evaluationMetric average score over episodes ⓘ
evaluationSetting same network architecture across games ⓘ
single set of hyperparameters across games ⓘ
firstAuthor Volodymyr Mnih ⓘ
inputFrameSize 84x84 grayscale images ⓘ
inputFrameStack 4 consecutive frames ⓘ
inputSource Atari 2600 games ⓘ
inputType raw pixel images ⓘ
inspiredAlgorithm Double DQN ⓘ
Dueling DQN ⓘ
Prioritized Experience Replay ⓘ
Rainbow DQN ⓘ
introducedInPaper Playing Atari with Deep Reinforcement Learning ⓘ
introducedInYear 2013 ⓘ
journalPublicationYear 2015 ⓘ
learningParadigm trial-and-error learning ⓘ
notableContribution demonstrated deep learning can learn control policies directly from high-dimensional sensory input ⓘ
introduced target networks for stabilizing deep Q-learning ⓘ
popularized experience replay in deep reinforcement learning ⓘ
observationType screen images only ⓘ
outputType Q-values for discrete actions ⓘ
action-value function ⓘ
publishedInJournal Nature ⓘ
rewardSignal game score changes ⓘ
trainingSignal game score reward ⓘ
usesExplorationStrategy epsilon-greedy policy ⓘ
usesFunctionApproximator convolutional neural network ⓘ
usesLossFunction temporal-difference error ⓘ
usesOptimizationMethod stochastic gradient descent ⓘ
usesStabilizationTechnique experience replay ⓘ
target network ⓘ

How these facts were elicited

Referenced by (26)

Full triples — surface form annotated when it differs from this entity's canonical label.

DeepMind → knownFor → Atari deep Q-network ⓘ
DeepMind → developed → Deep Q-Network ⓘ
linked to: Atari deep Q-network
OpenAI Baselines → implementsAlgorithm → Deep Q-Network ⓘ
linked to: Atari deep Q-network
OpenAI Baselines → implementsAlgorithm → DQN ⓘ
linked to: Atari deep Q-network
Atari deep Q-network → introducedInPaper → Playing Atari with Deep Reinforcement Learning ⓘ
linked to: Atari deep Q-network
TF-Agents → supportsAlgorithmFamily → DQN ⓘ
linked to: Atari deep Q-network
A3C → comparedWith → DQN ⓘ
linked to: Atari deep Q-network
Dueling DQN → extends → Deep Q-Network ⓘ
linked to: Atari deep Q-network
Dueling DQN → improvesOver → standard DQN ⓘ
linked to: Atari deep Q-network
Prioritized Experience Replay DQN → basedOn → Deep Q-Network ⓘ
linked to: Atari deep Q-network
DDPG → inspiredBy → Deep Q-Network ⓘ
linked to: Atari deep Q-network
DDPG → contrastWith → DQN (which handles discrete actions) ⓘ
linked to: Atari deep Q-network
Volodymyr Mnih → knownFor → human-level control through deep reinforcement learning ⓘ
linked to: Atari deep Q-network
Volodymyr Mnih → coAuthorOf → Human-level control through deep reinforcement learning ⓘ
linked to: Atari deep Q-network
Volodymyr Mnih → authorOf → Human-level control through deep reinforcement learning ⓘ
linked to: Atari deep Q-network
Volodymyr Mnih → notableWork → Human-level control through deep reinforcement learning ⓘ
linked to: Atari deep Q-network
Volodymyr Mnih → notableWork → Playing Atari with deep reinforcement learning ⓘ
linked to: Atari deep Q-network
Volodymyr Mnih → coAuthorOf → Playing Atari with deep reinforcement learning ⓘ
linked to: Atari deep Q-network
Daan Wierstra → coAuthorOf → “Playing Atari with Deep Reinforcement Learning” ⓘ
linked to: Atari deep Q-network
Ioannis Antonoglou → knownFor → Atari deep Q-network ⓘ
Ioannis Antonoglou → knownFor → DQN ⓘ
linked to: Atari deep Q-network
Ioannis Antonoglou → coAuthorOf → Playing Atari with Deep Reinforcement Learning ⓘ
linked to: Atari deep Q-network
Ioannis Antonoglou → coAuthorOf → Human-level control through deep reinforcement learning ⓘ
linked to: Atari deep Q-network
Deep Q-Learning → wasDescribedIn → Playing Atari with Deep Reinforcement Learning ⓘ
linked to: Atari deep Q-network
Deep Q-Learning → wasExtendedIn → Human-level control through deep reinforcement learning ⓘ
linked to: Atari deep Q-network
Tianshou → supportsAlgorithm → DQN ⓘ
linked to: Atari deep Q-network