Tempest 3D AudioTech

E209735

Tempest 3D AudioTech is Sony’s dedicated 3D spatial audio engine for PlayStation 5, designed to deliver highly immersive, directionally precise sound in games.

All labels observed (1)

Label Occurrences
Tempest 3D AudioTech canonical 7

How this entity was disambiguated

Statements (44)

Predicate Object
instanceOf 3D audio technology ⓘ
PlayStation 5 feature ⓘ
spatial audio engine ⓘ
alsoKnownAs Tempest Engine ⓘ
announcedBy Sony Interactive Entertainment ⓘ
announcedWith PlayStation 5 system architecture reveal ⓘ
linked to: PlayStation 5
compatibleWith Pulse 3D Wireless Headset on PlayStation 5 ⓘ
USB headsets on PlayStation 5 ⓘ
wired headphones connected to DualSense controller ⓘ
componentOf PlayStation 5 audio subsystem ⓘ
designedBy Mark Cerny (as PS5 lead system architect) ⓘ
developer Sony Interactive Entertainment ⓘ
linked to: Sony
enables front-back sound differentiation ⓘ
height-based audio cues ⓘ
precise sound source localization ⓘ
featureOf PlayStation 5 console hardware ⓘ
linked to: PlayStation 5
focusesOn 3D positioning of audio sources ⓘ
player immersion through sound ⓘ
generation ninth-generation video game console audio technology ⓘ
integratedIn PlayStation 5 audio hardware pipeline ⓘ
PlayStation 5 system software ⓘ
introducedOnPlatformGeneration PlayStation 5 generation ⓘ
linked to: PlayStation 5
marketedAs Tempest 3D AudioTech ⓘ
optimizedFor PlayStation 5 DualSense wireless controller audio output (headphone jack) ⓘ
owner Sony Interactive Entertainment ⓘ
platform PlayStation 5 ⓘ
purpose deliver immersive audio ⓘ
provide 3D spatial audio in games ⓘ
provide directionally precise sound ⓘ
supports TV speakers 3D audio (via virtualization) ⓘ
headphone-based 3D audio ⓘ
home theater speaker setups (via virtualization) ⓘ
soundbar 3D audio (via virtualization) ⓘ
supportsDevice Pulse 3D Wireless Headset ⓘ
targetMedium video games ⓘ
targetPlatform home console gaming ⓘ
technologyType HRTF-based spatial audio ⓘ
hardware-accelerated audio processing ⓘ
object-based audio rendering ⓘ
usedFor environmental sound simulation ⓘ
immersive game audio design ⓘ
positional audio of in-game objects ⓘ
usedIn PlayStation 5 games ⓘ
vendor Sony ⓘ

How these facts were elicited

Referenced by (7)

Full triples — surface form annotated when it differs from this entity's canonical label.

PlayStation 5 → audioTechnology → Tempest 3D AudioTech ⓘ
Tempest 3D AudioTech → marketedAs → Tempest 3D AudioTech ⓘ
Tempest Engine → marketedAs → Tempest 3D AudioTech ⓘ
Pulse 3D Wireless Headset → supportsTechnology → Tempest 3D AudioTech ⓘ
Pulse 3D Wireless Headset → supportsFeature → Tempest 3D AudioTech ⓘ
Pulse 3D Wireless Headset → audioTechnology → Tempest 3D AudioTech ⓘ