Triple

T9497678
Position Surface form Disambiguated ID Type / Status
Subject Quartz (Apple graphics) E229050 entity
Predicate programmingInterface P1594 FINISHED
Object Core Graphics API E200286 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Core Graphics API | Statement: [Quartz (Apple graphics), programmingInterface, Core Graphics API]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Core Graphics API
Context triple: [Quartz (Apple graphics), programmingInterface, Core Graphics API]
  • A. Core Animation
    Core Animation is Apple’s high-performance graphics rendering and animation framework used to create smooth, hardware-accelerated visual effects in macOS, iOS, and other Apple platforms.
  • B. Metal graphics API
    Metal graphics API is Apple’s low-level, high-performance framework for 3D graphics and GPU-accelerated computing on its devices.
  • C. Quartz 2D chosen
    Quartz 2D is Apple’s modern 2D graphics rendering and drawing engine used in macOS and iOS for high-quality, resolution-independent graphics.
  • D. Core Image
    Core Image is an Apple framework for high-performance image processing and analysis, offering GPU-accelerated filters and effects for macOS, iOS, and related platforms.
  • E. QuickDraw graphics system
    The QuickDraw graphics system was Apple’s 2D graphics library and rendering engine that powered the visual interface and drawing operations of the classic Mac OS.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca84753660819098e8d416e89e26ae completed March 30, 2026, 2:11 p.m.
NER Named-entity recognition batch_69cd95ef06b88190b7a840caddea3e38 completed April 1, 2026, 10:02 p.m.
NED1 Entity disambiguation (via context triple) batch_69d12d3aafb88190ac53289039bca88a completed April 4, 2026, 3:24 p.m.
Created at: March 30, 2026, 7:56 p.m.