Triple
T9477119
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Petalburg |
E228542
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game location |
C20042
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game location Context triple: [Petalburg, instanceOf, video game location]
-
A.
location-based game
A location-based game is an interactive digital or physical game whose mechanics and progression depend on the player’s real-world geographic position, often tracked via GPS or similar technologies.
-
B.
video game level
chosen
A video game level is a distinct, self-contained segment of a game’s world that defines specific objectives, challenges, environments, and progression for the player.
-
C.
video game
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
D.
video game fictional entity
A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
-
E.
video game museum
A video game museum is an institution that collects, preserves, and exhibits video games, related hardware, and cultural artifacts to showcase the history, technology, and impact of gaming.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca847162c48190b079076c9595513c |
completed | March 30, 2026, 2:10 p.m. |
Created at: March 30, 2026, 7:54 p.m.