Triple
T9264571
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Higgs Monaghan |
E222663
|
entity |
| Predicate | homeLocation |
P75
|
FINISHED |
| Object | Edge Knot City |
E788317
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Edge Knot City | Statement: [Higgs Monaghan, homeLocation, Edge Knot City]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Edge Knot City Context triple: [Higgs Monaghan, homeLocation, Edge Knot City]
-
A.
Edge Knot City
chosen
Edge Knot City is a major coastal metropolis in the video game "Death Stranding," serving as a key hub for the organization Bridges in reconnecting a fractured United States.
-
B.
Knot Cities
Knot Cities is a fictional or conceptual urban setting associated with the operations of the entity known as Bridges.
-
C.
Mountain Knot City
Mountain Knot City is a major high-altitude distribution and research hub in the video game Death Stranding, serving as a key node in the United Cities of America’s chiral network.
-
D.
Edge City
Edge City is a fictional, crime-ridden American metropolis known as the primary setting of the comic book and film franchise "The Mask."
-
E.
Capital Knot City
Capital Knot City is a major post-apocalyptic metropolis and central hub in the video game "Death Stranding," serving as the primary base of operations for the organization Bridges.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca841f2e808190a64f4c31903a1332 |
completed | March 30, 2026, 2:09 p.m. |
| NER | Named-entity recognition | batch_69cd0748a1f481909d9d876692cefccc |
completed | April 1, 2026, 11:53 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69d0b1e30c648190a2c6a8c4c6da390c |
completed | April 4, 2026, 6:38 a.m. |
Created at: March 30, 2026, 7:32 p.m.