Triple

T38585590
Position Surface form Disambiguated ID Type / Status
Subject Blackrock Foundry E932337 entity
Predicate notableMechanics P141008 FINISHED
Object conveyor belts LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: conveyor belts | Statement: [Blackrock Foundry, notableMechanics, conveyor belts]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: notableMechanics
Context triple: [Blackrock Foundry, notableMechanics, conveyor belts]
  • A. notableLevelMechanic
    Indicates that an entity is recognized for its significant involvement in designing, implementing, or innovating game level mechanics.
  • B. gameplayMechanic
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • C. notableMechanicOrigin chosen
    Indicates that a mechanic is notably associated with or originates from a particular source, such as a creator, work, or context.
  • D. notableGameFeature
    Indicates that a particular game feature is especially significant, distinctive, or noteworthy in the context of the game.
  • E. keyMechanic
    Indicates that the referenced element functions as a central or essential gameplay mechanic within a system or experience.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec654d48190b421111cf26e54d9 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_6a037c903be48190a2fafa53d7d50d42 completed May 12, 2026, 7:16 p.m.
PD Predicate disambiguation batch_6a037a1e32108190897356d6a7fed879 completed May 12, 2026, 7:06 p.m.
Created at: May 3, 2026, 4:32 p.m.