Triple

T38478091
Position Surface form Disambiguated ID Type / Status
Subject The Shores of Hell E915599 entity
Predicate hasLevel P2393 FINISHED
Object E2M6: Halls of the Damned
E2M6: Halls of the Damned is a mid-game, trap-filled labyrinthine level from the classic first-person shooter Doom, known for its oppressive atmosphere and intricate key-hunting layout.
E2272711 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: E2M6: Halls of the Damned | Statement: [The Shores of Hell, hasLevel, E2M6: Halls of the Damned]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: E2M6: Halls of the Damned
Triple: [The Shores of Hell, hasLevel, E2M6: Halls of the Damned]
Generated description
E2M6: Halls of the Damned is a mid-game, trap-filled labyrinthine level from the classic first-person shooter Doom, known for its oppressive atmosphere and intricate key-hunting layout.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e8ff5cc8190a88803369183845e completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69fcd22075688190ab06fb686c520fa4 completed May 7, 2026, 5:55 p.m.
NED1 Entity disambiguation (via context triple) batch_6a41d64b50f481908ba2524db62d726b completed June 29, 2026, 2:19 a.m.
NEDg Description generation batch_6a41d7a3236c819095f45e2ba60c32fd completed June 29, 2026, 2:25 a.m.
NED2 Entity disambiguation (via description) batch_6a41d80d37f88190936ab414f4a8285e completed June 29, 2026, 2:27 a.m.
Created at: May 3, 2026, 4:31 p.m.