Triple

T38186058
Position Surface form Disambiguated ID Type / Status
Subject Quake III Arena E1005317 entity
Predicate notableMap P98670 FINISHED
Object Q3TOURNEY2 The Proving Grounds
Q3TOURNEY2 The Proving Grounds is a popular one-on-one duel map from the classic first-person shooter Quake III Arena, known for its tight layout and fast-paced competitive gameplay.
E2259190 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Q3TOURNEY2 The Proving Grounds | Statement: [Quake III Arena, notableMap, Q3TOURNEY2 The Proving Grounds]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Q3TOURNEY2 The Proving Grounds
Triple: [Quake III Arena, notableMap, Q3TOURNEY2 The Proving Grounds]
Generated description
Q3TOURNEY2 The Proving Grounds is a popular one-on-one duel map from the classic first-person shooter Quake III Arena, known for its tight layout and fast-paced competitive gameplay.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dbc22c481908139b694ffde7a0c completed May 3, 2026, 3:46 p.m.
NER Named-entity recognition batch_69fcb112bcb08190aae375846845fd66 completed May 7, 2026, 3:34 p.m.
NED1 Entity disambiguation (via context triple) batch_6a417b3bd7ec81909dcc5073a32200e9 completed June 28, 2026, 7:51 p.m.
NEDg Description generation batch_6a417d1656708190bfbb844ce3724726 completed June 28, 2026, 7:59 p.m.
NED2 Entity disambiguation (via description) batch_6a417daed5e08190bb5482e6a4a70c98 completed June 28, 2026, 8:01 p.m.
Created at: May 3, 2026, 4:29 p.m.