Triple

T37509942
Position Surface form Disambiguated ID Type / Status
Subject Patrick Seitz E932189 entity
Predicate notableWork P4 FINISHED
Object BlazBlue video game series
The BlazBlue video game series is a fast-paced, anime-styled 2D fighting franchise known for its complex mechanics, intricate storylines, and distinctive cast of characters.
E1911792 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: BlazBlue video game series | Statement: [Patrick Seitz, notableWork, BlazBlue video game series]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: BlazBlue video game series
Triple: [Patrick Seitz, notableWork, BlazBlue video game series]
Generated description
The BlazBlue video game series is a fast-paced, anime-styled 2D fighting franchise known for its complex mechanics, intricate storylines, and distinctive cast of characters.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec5268481909ea01c73aeeefd42 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fba3a9a1f8819090031848d252ae01 completed May 6, 2026, 8:25 p.m.
NED1 Entity disambiguation (via context triple) batch_6a409536fb2081909e12a2251dc09373 completed June 28, 2026, 3:29 a.m.
NEDg Description generation batch_6a4095d447388190b220f838d899ce61 completed June 28, 2026, 3:32 a.m.
NED2 Entity disambiguation (via description) batch_6a40965a4a9881909930cd6dc75e1892 completed June 28, 2026, 3:34 a.m.
Created at: May 3, 2026, 4:17 p.m.