Triple

T37467860
Position Surface form Disambiguated ID Type / Status
Subject Dragon Realms E931075 entity
Predicate hasPortalTo P44087 FINISHED
Object Beast Makers Homeworld
Beast Makers Homeworld is a swampy, electricity-themed dragon realm in the original Spyro the Dragon game, inhabited by the rugged Beast Makers dragons and various mechanical enemies.
E2229443 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Beast Makers Homeworld | Statement: [Dragon Realms, hasPortalTo, Beast Makers Homeworld]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Beast Makers Homeworld
Triple: [Dragon Realms, hasPortalTo, Beast Makers Homeworld]
Generated description
Beast Makers Homeworld is a swampy, electricity-themed dragon realm in the original Spyro the Dragon game, inhabited by the rugged Beast Makers dragons and various mechanical enemies.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec2af148190897d101070d7f415 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fb8e3b99288190990f7896a8f17b7b completed May 6, 2026, 6:53 p.m.
NED1 Entity disambiguation (via context triple) batch_6a408c350b108190ac0a7f933544bd3a completed June 28, 2026, 2:51 a.m.
NEDg Description generation batch_6a408de6d5208190ab2224b2fbdb1ee5 completed June 28, 2026, 2:58 a.m.
NED2 Entity disambiguation (via description) batch_6a408ecbdde0819096614ac9298e3de8 completed June 28, 2026, 3:02 a.m.
Created at: May 3, 2026, 4:17 p.m.