Triple

T37138722
Position Surface form Disambiguated ID Type / Status
Subject Staff Sergeant Wilhelm E920044 entity
Predicate notableSceneLocation P15715 FINISHED
Object La Louisiane tavern
La Louisiane tavern is the tense underground bar setting in Quentin Tarantino’s film "Inglourious Basterds," known for its pivotal, dialogue-driven standoff scene.
E2213884 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: La Louisiane tavern | Statement: [Staff Sergeant Wilhelm, notableSceneLocation, La Louisiane tavern]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: La Louisiane tavern
Triple: [Staff Sergeant Wilhelm, notableSceneLocation, La Louisiane tavern]
Generated description
La Louisiane tavern is the tense underground bar setting in Quentin Tarantino’s film "Inglourious Basterds," known for its pivotal, dialogue-driven standoff scene.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e9e9d008190a250b0387c992c74 completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69fb3063d92081909681e2375aa8a8fc completed May 6, 2026, 12:13 p.m.
NED1 Entity disambiguation (via context triple) batch_6a3f6a2958488190b5ef4ce119e642fa completed June 27, 2026, 6:14 a.m.
NEDg Description generation batch_6a3f6b15e0b08190a9e901b395a20929 completed June 27, 2026, 6:17 a.m.
NED2 Entity disambiguation (via description) batch_6a3f6bafd8748190bf2856cbbebb7587 completed June 27, 2026, 6:20 a.m.
Created at: May 3, 2026, 4:15 p.m.