Triple

T37041460
Position Surface form Disambiguated ID Type / Status
Subject Silent Hill 2 E916789 entity
Predicate notableCharacter P1481 FINISHED
Object Angela Orosco
Angela Orosco is a troubled and tragic supporting character in the survival horror video game Silent Hill 2, known for her traumatic backstory and psychologically symbolic encounters with the protagonist.
E2291526 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Angela Orosco | Statement: [Silent Hill 2, notableCharacter, Angela Orosco]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Angela Orosco
Triple: [Silent Hill 2, notableCharacter, Angela Orosco]
Generated description
Angela Orosco is a troubled and tragic supporting character in the survival horror video game Silent Hill 2, known for her traumatic backstory and psychologically symbolic encounters with the protagonist.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e93ec4c8190be81cf87354d9155 completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69fa01225974819094c41c23e347168d completed May 5, 2026, 2:39 p.m.
NED1 Entity disambiguation (via context triple) batch_6a5c673348f48190b0e0070eab9943a9 completed July 19, 2026, 5:57 a.m.
NEDg Description generation batch_6a5c6894b0848190ab1184b24c6d48ae completed July 19, 2026, 6:03 a.m.
NED2 Entity disambiguation (via description) batch_6a5c68e499708190b7d1d9073e06eba3 completed July 19, 2026, 6:04 a.m.
Created at: May 3, 2026, 4:14 p.m.