Triple

T36959320
Position Surface form Disambiguated ID Type / Status
Subject Unreal Tournament E914266 entity
Predicate hasSequel P1961 FINISHED
Object Unreal Tournament 3
Unreal Tournament 3 is a fast-paced sci-fi first-person shooter by Epic Games, known for its competitive multiplayer, advanced Unreal Engine 3 graphics, and emphasis on arena-style combat.
E914266 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Unreal Tournament 3 | Statement: [Unreal Tournament, hasSequel, Unreal Tournament 3]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Unreal Tournament 3
Triple: [Unreal Tournament, hasSequel, Unreal Tournament 3]
Generated description
Unreal Tournament 3 is a fast-paced sci-fi first-person shooter by Epic Games, known for its competitive multiplayer, advanced Unreal Engine 3 graphics, and emphasis on arena-style combat.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e8c498c8190b2842db80aea8b3b completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69f9ff0c60908190ae6dc66a1c2e80a6 completed May 5, 2026, 2:30 p.m.
NED1 Entity disambiguation (via context triple) batch_6a3f69fd7c048190bb88417f97ef5ba3 completed June 27, 2026, 6:13 a.m.
NEDg Description generation batch_6a3f6b95bae48190a8d7210e29994c81 completed June 27, 2026, 6:20 a.m.
NED2 Entity disambiguation (via description) batch_6a3f6c102114819088b32c3f81f9284c completed June 27, 2026, 6:22 a.m.
Created at: May 3, 2026, 4:13 p.m.