Triple

T35877659
Position Surface form Disambiguated ID Type / Status
Subject Michael Salvatori E1037411 entity
Predicate notableWork P4 FINISHED
Object Halo 3 soundtrack
The Halo 3 soundtrack is the original score for the 2007 sci-fi first-person shooter Halo 3, featuring cinematic orchestral and choral music that has become iconic within video game soundtracks.
E2163829 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Halo 3 soundtrack | Statement: [Michael Salvatori, notableWork, Halo 3 soundtrack]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Halo 3 soundtrack
Triple: [Michael Salvatori, notableWork, Halo 3 soundtrack]
Generated description
The Halo 3 soundtrack is the original score for the 2007 sci-fi first-person shooter Halo 3, featuring cinematic orchestral and choral music that has become iconic within video game soundtracks.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e1e701c8190a4990d4978ce4fe6 completed May 3, 2026, 3:47 p.m.
NER Named-entity recognition batch_69f7aa000d808190b0f54e755ee9dae3 completed May 3, 2026, 8:03 p.m.
NED1 Entity disambiguation (via context triple) batch_6a38b6ed37388190bbd6b8ed80a63f9b completed June 22, 2026, 4:15 a.m.
NEDg Description generation batch_6a38b7d8c5fc8190a7cce91a93d1b905 completed June 22, 2026, 4:19 a.m.
NED2 Entity disambiguation (via description) batch_6a38b86a90b48190810a306e1cf50744 completed June 22, 2026, 4:22 a.m.
Created at: May 3, 2026, 4:06 p.m.