Triple
T35809180
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Team Angle |
E1035181
|
entity |
| Predicate | typicalGimmick |
P155186
|
FINISHED |
| Object | Olympic wrestling themed stable |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Olympic wrestling themed stable | Statement: [Team Angle, typicalGimmick, Olympic wrestling themed stable]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: typicalGimmick Context triple: [Team Angle, typicalGimmick, Olympic wrestling themed stable]
-
A.
gimmick
Indicates that an entity uses or features a novel, attention-grabbing trick or device primarily intended to attract interest rather than provide substantive value.
-
B.
associatedWithGimmick
chosen
Indicates that one entity is connected or linked to a particular gimmick, typically as a defining feature, strategy, or promotional element.
-
C.
promotionGimmick
Indicates a relationship where something is used as a special tactic or device to attract attention or boost interest in a promotion.
-
D.
typicalGame
Indicates a relationship where one entity is characterized as a standard, representative, or commonly occurring example of a game for the other entity or context.
-
E.
entranceGimmick
Indicates a distinctive feature, stunt, or presentation style used when someone or something makes an entrance.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e1762408190b885a8456862e372 |
completed | May 3, 2026, 3:47 p.m. |
| NER | Named-entity recognition | batch_6a037ce70f54819082946dad8d380825 |
completed | May 12, 2026, 7:17 p.m. |
| PD | Predicate disambiguation | batch_6a037a069e6c8190857b611fffb7b867 |
completed | May 12, 2026, 7:05 p.m. |
Created at: May 3, 2026, 4:06 p.m.