Triple

T35422076
Position Surface form Disambiguated ID Type / Status
Subject Super Mario World: Super Mario Advance 2 E1023821 entity
Predicate supportsPlayableCharacter P43877 FINISHED
Object Mario E31492 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mario | Statement: [Super Mario World: Super Mario Advance 2, supportsPlayableCharacter, Mario]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: supportsPlayableCharacter
Context triple: [Super Mario World: Super Mario Advance 2, supportsPlayableCharacter, Mario]
  • A. hasPlayableCharacter chosen
    Indicates that an entity includes or is associated with a character that a user can control or play as.
  • B. playableCharacterFormOf
    Indicates that one entity is a specific form or version of another entity as it appears as a playable character.
  • C. supportedByCharacter
    Indicates that an entity receives backing, assistance, or endorsement from a specific character.
  • D. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • E. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • F. None of above.

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76df6704081909900c60be10d5849 completed May 3, 2026, 3:47 p.m.
NER Named-entity recognition batch_6a037c8d06cc8190ab6a5e18d9d2571e completed May 12, 2026, 7:16 p.m.
NED1 Entity disambiguation (via context triple) batch_6a384a1ea5448190900346f8920b33e2 completed June 21, 2026, 8:31 p.m.
PD Predicate disambiguation batch_6a037a0324d08190ac5b610cc0f6a38c completed May 12, 2026, 7:05 p.m.
Created at: May 3, 2026, 4:03 p.m.