Triple

T35194672
Position Surface form Disambiguated ID Type / Status
Subject Mario & Luigi: Superstar Saga + Bowser's Minions E1016222 entity
Predicate includesPlayableFaction P83656 FINISHED
Object Bowser's minions E391550 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Bowser's minions | Statement: [Mario & Luigi: Superstar Saga + Bowser's Minions, includesPlayableFaction, Bowser's minions]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: includesPlayableFaction
Context triple: [Mario & Luigi: Superstar Saga + Bowser's Minions, includesPlayableFaction, Bowser's minions]
  • A. featuresPlayableFaction chosen
    Indicates that a game or scenario includes a faction that players can actively control or play as.
  • B. isPlayableAllyOf
    Indicates that one entity can be used or controlled as an ally in conjunction with another entity, typically within a game or interactive context.
  • C. gameFaction
    Indicates that an entity belongs to, is aligned with, or is a member of a particular faction within a game.
  • D. hasHeroFaction
    Indicates that an entity is associated with or belongs to a particular hero-aligned faction.
  • E. availableToFaction
    Indicates that something can be accessed, used, or obtained by a particular faction.
  • F. None of above.

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dde814c8190a71f60d514a424a4 completed May 3, 2026, 3:46 p.m.
NER Named-entity recognition batch_6a037c8c34f88190ace26f555827f23e completed May 12, 2026, 7:16 p.m.
NED1 Entity disambiguation (via context triple) batch_6a38040233a08190affe58b428ec7647 completed June 21, 2026, 3:32 p.m.
PD Predicate disambiguation batch_6a037a016960819093ed4990fb4d9d36 completed May 12, 2026, 7:05 p.m.
Created at: May 3, 2026, 4:02 p.m.