Triple
T35013694
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Grahtwood |
E1009997
|
entity |
| Predicate | primaryGameAppearance |
P112189
|
FINISHED |
| Object | The Elder Scrolls Online |
E63682
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Elder Scrolls Online | Statement: [Grahtwood, primaryGameAppearance, The Elder Scrolls Online]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: primaryGameAppearance Context triple: [Grahtwood, primaryGameAppearance, The Elder Scrolls Online]
-
A.
firstAppearanceGames
Indicates the games in which an entity (such as a character, item, or concept) made its first appearance.
-
B.
appearedInVideoGame
Indicates that an entity is featured as a character, element, or content within a specific video game.
-
C.
firstIncludedInGames
Indicates the game or games in which an entity (such as a character, item, or feature) made its first appearance.
-
D.
primaryGame
chosen
Indicates that one game is the main or most significant game associated with an entity (such as a person, team, or event) among possibly several games.
-
E.
firstUsedInGame
Indicates the game in which something (such as an item, mechanic, or concept) was first introduced or appeared.
- F. None of above.
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76dcc3ac8819096a3ed52f5fa2523 |
completed | May 3, 2026, 3:46 p.m. |
| NER | Named-entity recognition | batch_6a037c8c34f88190ace26f555827f23e |
completed | May 12, 2026, 7:16 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_6a3c170886f08190a0fba135c64c2a30 |
completed | June 24, 2026, 5:42 p.m. |
| PD | Predicate disambiguation | batch_6a0379ff1ba081908eda86acefcf69fb |
completed | May 12, 2026, 7:05 p.m. |
Created at: May 3, 2026, 4:01 p.m.