Triple

T35011755
Position Surface form Disambiguated ID Type / Status
Subject Tamrielic languages E1009953 entity
Predicate instanceOf P0 FINISHED
Object concept in The Elder Scrolls universe C66071 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: concept in The Elder Scrolls universe
Context triple: [Tamrielic languages, instanceOf, concept in The Elder Scrolls universe]
  • A. concept in The Elder Scrolls chosen
    A concept in The Elder Scrolls is an abstract idea, principle, or phenomenon—such as magic, divinity, time, or cultural belief—that shapes the lore, mechanics, and narrative of the game world.
  • B. character in The Elder Scrolls
    A character in The Elder Scrolls is an individual entity within the game world, defined by attributes, skills, race, background, and interactive roles in the series’ narrative and gameplay.
  • C. organization in The Elder Scrolls
    An organization in The Elder Scrolls is a structured group of individuals—such as guilds, factions, cults, or orders—united by shared goals, beliefs, or functions that influence the political, social, or magical landscape of the game world.
  • D. event in The Elder Scrolls universe
    An event in The Elder Scrolls universe is a significant occurrence—such as a battle, prophecy fulfillment, political upheaval, or divine intervention—that shapes the history, cultures, and power dynamics of Tamriel and its surrounding realms.
  • E. World of Warcraft lore concept
    A World of Warcraft lore concept is a narrative element—such as a character, faction, event, or artifact—that contributes to the overarching mythos, history, and cosmology of the Warcraft universe.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dcc3ac8819096a3ed52f5fa2523 completed May 3, 2026, 3:46 p.m.
Created at: May 3, 2026, 4:01 p.m.