Triple

T33809982
Position Surface form Disambiguated ID Type / Status
Subject Danny Dyer E866501 entity
Predicate presented P83 FINISHED
Object The Wall (UK game show)
The Wall (UK game show) is a British television quiz show in which contestants answer questions to win money while a giant vertical pegboard-style wall randomly determines the value of their potential winnings.
E2068965 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: The Wall (UK game show) | Statement: [Danny Dyer, presented, The Wall (UK game show)]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: The Wall (UK game show)
Triple: [Danny Dyer, presented, The Wall (UK game show)]
Generated description
The Wall (UK game show) is a British television quiz show in which contestants answer questions to win money while a giant vertical pegboard-style wall randomly determines the value of their potential winnings.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f3499057fc81909d862b1309a3bd71 completed April 30, 2026, 12:22 p.m.
NER Named-entity recognition batch_69f6ffc6f46481908a1ddcf027fe0149 completed May 3, 2026, 7:56 a.m.
NED1 Entity disambiguation (via context triple) batch_6a366e96b50881908b80071978a5976d completed June 20, 2026, 10:42 a.m.
NEDg Description generation batch_6a366f5729ac81908599bc91632a5242 completed June 20, 2026, 10:45 a.m.
NED2 Entity disambiguation (via description) batch_6a366fddebcc81909aba7e3fcadb83bc completed June 20, 2026, 10:47 a.m.
Created at: May 1, 2026, 1:46 a.m.