Triple

T33718842
Position Surface form Disambiguated ID Type / Status
Subject Prince of Persia E863951 entity
Predicate hasPart P35 FINISHED
Object Prince of Persia: Warrior Within
Prince of Persia: Warrior Within is a darker, more combat-focused action-adventure game in the Prince of Persia series, featuring time-manipulation mechanics and a grittier tone than its predecessor.
E2069211 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Prince of Persia: Warrior Within | Statement: [Prince of Persia, hasPart, Prince of Persia: Warrior Within]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Prince of Persia: Warrior Within
Triple: [Prince of Persia, hasPart, Prince of Persia: Warrior Within]
Generated description
Prince of Persia: Warrior Within is a darker, more combat-focused action-adventure game in the Prince of Persia series, featuring time-manipulation mechanics and a grittier tone than its predecessor.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f34989871c81908682e22a2fe4b829 completed April 30, 2026, 12:22 p.m.
NER Named-entity recognition batch_69f6fae8ee40819089a1ea4f3727513b completed May 3, 2026, 7:36 a.m.
NED1 Entity disambiguation (via context triple) batch_6a366e844f6c819098552979bd6db6b4 completed June 20, 2026, 10:42 a.m.
NEDg Description generation batch_6a366f2eab708190a7ab0579a49a7627 completed June 20, 2026, 10:45 a.m.
NED2 Entity disambiguation (via description) batch_6a3670cf75cc81909ea1a134d965c02c completed June 20, 2026, 10:51 a.m.
Created at: May 1, 2026, 1:44 a.m.