Triple

T30349177
Position Surface form Disambiguated ID Type / Status
Subject Sentai Filmworks E771943 entity
Predicate notableLicensedTitle P146941 FINISHED
Object No Game No Life
No Game No Life is a popular Japanese light novel and anime series that follows genius gamer siblings transported to a fantasy world where all conflicts are decided by games.
E1910149 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: No Game No Life | Statement: [Sentai Filmworks, notableLicensedTitle, No Game No Life]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: No Game No Life
Triple: [Sentai Filmworks, notableLicensedTitle, No Game No Life]
Generated description
No Game No Life is a popular Japanese light novel and anime series that follows genius gamer siblings transported to a fantasy world where all conflicts are decided by games.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f2248b9a208190bc3e6804acd5afd6 completed April 29, 2026, 3:32 p.m.
NER Named-entity recognition batch_6a03809725bc81909c8b61d72d72ca2b completed May 12, 2026, 7:33 p.m.
NED1 Entity disambiguation (via context triple) batch_6a277c2b30008190bfe6c3ea7d68a44c completed June 9, 2026, 2:36 a.m.
NEDg Description generation batch_6a277d09f32c8190a75331cdfafd9456 completed June 9, 2026, 2:40 a.m.
NED2 Entity disambiguation (via description) batch_6a277dc406308190a2e54214a8851a14 completed June 9, 2026, 2:43 a.m.
Created at: April 29, 2026, 7:56 p.m.