Triple

T30062877
Position Surface form Disambiguated ID Type / Status
Subject Escape from Monkey Island E763941 entity
Predicate coDesigner P7870 FINISHED
Object Michael Stemmle
Michael Stemmle is a video game designer and writer best known for his work on classic LucasArts adventure games such as Sam & Max Hit the Road and Escape from Monkey Island.
E1964446 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Michael Stemmle | Statement: [Escape from Monkey Island, coDesigner, Michael Stemmle]
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Michael Stemmle
Triple: [Escape from Monkey Island, coDesigner, Michael Stemmle]
Generated description
Michael Stemmle is a video game designer and writer best known for his work on classic LucasArts adventure games such as Sam & Max Hit the Road and Escape from Monkey Island.

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f2247221388190a13a22c47094a0ef completed April 29, 2026, 3:32 p.m.
NER Named-entity recognition batch_69f67ca4dc388190a6f3cf48f2fad819 completed May 2, 2026, 10:37 p.m.
NED1 Entity disambiguation (via context triple) batch_6a2b142c7ce081909a52763eeb98b8b3 completed June 11, 2026, 8:01 p.m.
NEDg Description generation batch_6a2b15e5f46481908a1c75e1dbd6365a completed June 11, 2026, 8:09 p.m.
NED2 Entity disambiguation (via description) batch_6a2b1638a23881909b6edaaa0288218a completed June 11, 2026, 8:10 p.m.
Created at: April 29, 2026, 6:58 p.m.